RimWorld

RimWorld

Grimworld 40,000 - Angels of Death
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Update: Dec 12, 2024 @ 8:49am

Angles of Death: (December 12, 2024)
Bugfixes: Fixed issue with existing playthroughs using old scenario

Update: Dec 10, 2024 @ 9:41am

Angles of Death: (December 10, 2024)
Changes to research:
Bugfixes: Fixes issue with turret research
Research allocation: Astartes turrets are now in codex astartes research
Changes to scenario:
Crashlanded Angels: DISABLED
Changes to weapons:
Name: Infernus flamer -> Pyreblaster

Update: Dec 5, 2024 @ 2:55am

Angles of Death: (December 05, 2024)
Changes to scenario
Crash landed Angels: no more permanent hostile factions
Changes of shields
Shields: No longer you can craft them smithing bench
Changes to weapons:
Power sword: fixed issue with size and position on pawn
Grav weapons research: fixed issue with cogitator and added prerequisites

Update: Oct 20, 2024 @ 10:01am

Angles of Death: (October 20, 2024)
Deleted old combat expanded patches
Changes to weapons:
- Moved Emperor Sword to SCATTERED SONS module
PS, We suggest deleting this weapon if you have it before update!
- Textures (Relic power sword have new texture)
- Damage (Grav weapons damage now scales with how much weight the enemy has on them. Grav pistol have 0.2 per 5kg, rifle have 0.55 per 5 kg and cannon have 1 per 5 kg)


Changes to research:
Research points (Graviton weapons 4000 -> 6000, no longer need to research codex astartes before graviton weapons)
Research allocation (All terminator weapons are now in Heavy astartes armors)

Update: Jun 9, 2024 @ 11:02am

Angles of Death: (June 6, 2024)
Changes to weapons:
- Range (Astartes missile launcher 26 -> 35)
- Warmup Time (Astartes missile launcher 3 -> 5)

Changes to buildings:
- Cost to build (Both astartes turrets Steel 100 -> 200, Plasteel 60 -> 140, Advance components 0 -> 3)
- Construction skill to build (Both astartes turrets 10 -> 14)
- HP (Both astartes turrets base 380 -> base 630)
Note: Turrets hp scales with materials which you build it, for example steel turret will have less hp than adamantium turret
- Range (Heavy bolter turret 30 -> 40)
- Warmup time (Heavy bolter turret 2 -> 1.5)
- Fuel capacity (Heavy bolter turret 140 -> 250)
- Armor penetration (Lascannon turret 100% -> 150%)
- Accuracy (Lascannon turret touch 0.22 -> 0.40 short 0.45 -> 0.55 medium 0.60 -> 0.90)

Changes to armors:
Carry capacity: Terminators body armor (0 -> +50)
Movement speed: Jump pack (-0.4 -> -0.6)
Charges: Jump pack (5 -> 2)
Melee dodge chance: Reiver (0.0 -> 0.2)
Melee hit chance: Revier (0.0 -> 0.1)
Shooting accuracy: Phobos (0.0 -> 0.2)
Armor rating: Tacticus helmet (now is on same level as Aquilla, Corvus and other “medium astartes helmets”)

Update: May 23, 2024 @ 1:17pm

Angles of Death: (May 23, 2024)
Bugfixes:
- Fixed issue with research for jump packs

Changes to armors:
- Once again changed descriptions of items

Update: May 22, 2024 @ 8:07am

Angles of Death: (May 22, 2024)
Bugfixes:
- Fixes issues with SOS2

Changes to weapons:
Damage: Executioner bolt rifle (75 -> 40)
Burst fire count: Executioner bolt rifle (1 -> 2)

Update: May 20, 2024 @ 10:57am

Angles of Death: (May 20, 2024)
Bugfixes:
- Fixed issue with capes not showing in filtering storage menu

- Changes to weapons:
Cost: Astartes combat knife (10 components -> 0, 45 steel -> 150)
Accuracy: Executioner bolt rifle (Touch 0.70 -> 0.75, Short 0.75 -> 0.80, Medium 0.80 -> 0.85, Long 0.90 -> 0.95)
Damage: Heavy bolt pistol (12 -> 22)
Stopping power: Heavy bolt pistol (1 -> 1.1)
Burst shot count: (Executor bolt rifle 1 -> 4)

- Changes to armors:
All backpacks (expect terminators) now gives +50 carry capacity (only when you have active Vanilla Expanded Framework (which probably you have :D)
HP: Scout hoods (200 -> 500)

Update: May 11, 2024 @ 12:22pm

[Auto-generated text]: Update on 5/11/2024 9:22:07 PM.

Update: May 11, 2024 @ 10:48am

Angles of Death: (May 11, 2024)
Changes to research:
- Fixed researches for jump packs