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Prosthetic No Missing Body Parts (Continued) resolved the issue for me
Any plans for implementation warcasket system from VFE pirates?
Anything else seems to much
feel like im going crazy trying to find this mod, if you didnt make it would really cool if you did.
Exception ticking GW_Cogitator984448 (at (215, 0, 118)): System.MissingMethodException: Method not found: void Verse.ThingOwner.ThingOwnerTick(bool)
[Ref 435786] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.TickList:Tick ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
Verse.Game:UpdatePlay ()
Verse.Root_Play:Update ()
System.MissingMethodException: Method not found:
bool RimWorld.JumpUtility.ValidJumpTarget(Verse.Map, Verse.IntVec3)
at RimWorld.Command_VerbOwner.GizmoUpdateOnMouseover()
at RimWorld.MapGizmoUtility.MapUIUpdate()
...
It looks like the mod is still calling JumpUtility.ValidJumpTarget(Map, IntVec3), but that method was removed/changed in 1.6. As a result, any pawn with the jump pack causes constant exceptions in UIRootUpdate.
For now I disabled the jump pack to keep the game playable, but could you update the mod to use the new RimWorld 1.6 API? Thanks a lot for your work!
1.clash拖欠美术素材作者的佣金长达几乎一年
2. clash拒绝学习任何有助于mod制作的技能,例如基本的xml编辑、c#、写作等等,只会在红p上面收赞助费
3.cvn制作组早在6月份就已经完成了1.6的代码部分并交给clash测试,clash谎称自己加急测试了,但是结果就是两个月过去,现在更新的1.6版本基本不能用
总结一下,这个模组从代码到美术都是外包的,但是现在外包已经和他终止合作了,作者自己水平有限,现版本各种bug估计都解决不了,不说别的禁军和阿斯塔特改不了颜色怎么玩,而且代码制作方会收回自己一部分代码,给了一个月时间缓冲,之后一部分grimworld系列的mod就会从创意工坊下架,还想玩的就保存到本地吧
The Button to do that seems to be gone
Has anything changed in regards to that?
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