Barotrauma

Barotrauma

Immersive Repairs
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Update: Dec 13 @ 1:07pm

- Fixed console error caused by wires after the game's winter update
- Fixed Welder's Eye Drops missing the medical skill requirement
- Fixed Fixfoam blocking submarine movement

Update: Oct 10 @ 1:03pm

- Reverted spawning method of vent blades from last update as they sometimes didn't properly spawn in with the new method

Update: Sep 22 @ 1:37pm

- Fixed being unable to fully clean higher quality air filters
- Changed air filters to now no longer take water damage when at 2% condition rather than at 1HP left. This means you have more time to react to clean the air filter after a flood, the higher quality your air filter is.

Update: Sep 20 @ 5:16am

- Fixed Premium Engine Oil requiring empty engine oil canister to be crafted | Now accepts both Engine Oil and Premium Engine Oil canisters
- Added Diving Welding Mask (will always drain contained oxygen source when worn like regular diving masks)
- Added quality to Air Filters which increases their duration
- Changed Engine Oil to be offered by vendors at least once, but some may offer a quantity of up to 10 (does not apply for clown/husk vendors)
- Changed how vent blades are spawned in to hopefully reduce or eliminate the risk of encountering the vanilla duplicate ID bug

Update: Jun 14 @ 6:12am

- Changed oxygen generators to stop refilling oxygen tanks when they don't have a working air filter
- Implemented the electric shock state from the vanilla game when getting zapped
- Reworked welding tools to fully revert back vanilla welding tool while operated by a bot
- Reworked the code for the multitool to hopefully fix the rare issue of not being able to repair it with FPGA circuits in multiplayer
- Fixed "Concentrated Welding Fuel Tank" not draining when used as fuel for a "Flamer"

Update: Apr 12 @ 1:48am

- Fixed outpost reactor showing the oxygen generator light sprite after the latest game update
- Fixed turrets and discharge coils still taking damage from usage when set to be non-interactable or hidden

Update: Feb 23 @ 8:15am

- Fixed an error about a missing sprite when a refill station is present
- Fixed vent blades not taking water damage inside vents with hidden inventories
- Reduced the amount of applied "Welder's Eye" from "Plasma Cutter" and "Welding Tool" by 50%
- Added an immunity affliction for "Welder's Eye" which can be given to a character via the following command to disable "Welder's Eye" for them entirely:
giveaffliction "Welder's Eye Immunity" 1 PutCharacterNameHere

Update: Oct 23, 2024 @ 8:19am

- Fixed closing sound playing rapidly multiple times for secure and toxin cabinets.
- Hopefully fixed bots considering tools as weapons which crashed the game.

Update: Sep 23, 2024 @ 12:16pm

- Fixed engines allowing to duplicate engine oil by emptying the slot before entering a loading screen.
- Changes to how items are spawned in has now made all shuttles compatible with the mod. You can now select the shuttle of your choice without issues.

Update: Sep 9, 2024 @ 10:38am

- Fixed devices with open and close animations not deteriorating.