RimWorld

RimWorld

Psychic Bond Tweaks
Showing 1-6 of 6 entries
Update: Dec 20, 2024 @ 3:42pm

VERSION 3.0.3:

  • [FIXED] An error that appears when trying to control mech units.

Update: Dec 9, 2024 @ 1:53pm

VERSION 3.0.2:

  • [FIXED] Removed Highmate bonuses when tearing bond manually

Update: Dec 9, 2024 @ 7:08am

VERSION 3.0.1:

  • [FIXED] 1.4 assembly.

Update: Dec 9, 2024 @ 6:52am

VERSION 3.0.0:

  • [NEW] Supports 1.5

Update: Dec 22, 2023 @ 1:42pm

VERSION 2.0.0:

  • [FIXED] Each Psychic Bond Torn now adds its own mood debuff
  • [FIXED] On Save Game Load, Psychic Bond Torn now shows the name of the bonded pawn
  • [NEW] Settings Menu Overhaul
  • [NEW] Control Gizmo for Bonding, forbid/allow Bonding per Highmate
  • [NEW] Option to prevent Bonding with strangers
  • [NEW] Option to prevent strangers from Bonding with each other
  • [NEW] Ability to tweak Psychic Bond Far Mood debuff/buff
  • [NEW] Ability to tweak Psychic Bond Near Mood buff/debuff
  • [NEW] Ability to Tear Bond!
  • [NEW] Tear Bond! Gizmo for Highmates and pawns with Psychic Bond Gene
  • [NEW] Tear Bond! option possibility for the context menu.

Update: Dec 14, 2023 @ 3:52am

VERSION 1.0.0:

  • initial release