RimWorld

RimWorld

Mashed's Ashlands
Showing 11-20 of 71 entries
< 1  2  3  4 ... 8 >
Update: Feb 24 @ 12:30pm

Update to version 1.3.9

  • Comberry and ashen jazbay grapes count as fruit if you have VE Plants.

Update: Feb 15 @ 6:58pm

Update to version 1.3.8

  • Lava is very hot now, or at least when it decides to be anything other than room temperature.

Update: Feb 6 @ 1:51pm

Update to version 1.3.7

  • Reworded the descriptions for the Daedroth and Orgrim wandering in incidents.
  • Added a patch for Mousekin, adding ashland flowers to the valid flower list for the mousekin beehive.

Update: Dec 28, 2024 @ 12:42pm

Update to version 1.3.6

  • Fixed a description from the previous update.

Update: Dec 28, 2024 @ 12:22pm

Update to version 1.3.5

  • Finally added in the nix steed and glowing nix steed, thanks to pphhyy for providing art for them.
    • A large grazing horse-like insect native to calmer ashland regions. Closely related to the nix-hound, the nix-steed has a highly adapted proboscis which it uses to feed on nectar. Nix-steed tend to be quite temperamental, though some are brave enough to tame them for use as mounts.
    • Nix steed are found in thriving ashland biomes.
    • Glowing nix steed are found in polluted thriving ashland biomes, as well as dustplains, grazelands and badlands.
  • Added white sporangium flower to polluted grazelands.
  • Added support for fishing in polluted water. Don't expect to catch much other than slaughterfish.
  • Added the scuttle soup meal, a slightly more complicated meal made with scuttle, removing the mood debuff for consuming it.
  • Added the scrib jelly pie meal, a lavish meal made using scrib jelly and wickwheat.
  • Scuttle, ash hopper jelly and scrib jelly should now be treated as if they are meat for the purpose of thoughts/ideo etc.

Update: Dec 21, 2024 @ 7:44pm

Update to version 1.3.4

  • Mechanoid raids can now emerge out of the ash in ashlands biomes.
  • Added a setting to toggle this.

Update: Dec 18, 2024 @ 9:27pm

Update to version 1.3.3

  • Switching the potential incidents display in a volcanos info panel to percent chance, instead of relative weight. Hopefully making it more readable.

Update: Oct 22, 2024 @ 1:36pm

Update to version 1.3.2

  • The notification for a volcanic condition ending now appears when the volcanic condition ends, instead of when the grace period that comes after it ends.
  • Reverting back the change that might have broken things.

Update: Oct 22, 2024 @ 1:16pm

Update to version 1.3.1

  • Fixed an issue where any weather that uses the snow overlay, would also have a very dense fog overlay, if it occurs after an ash storm ends. This was fixed by semi-re-reverting to a simplified version of the old-but-newer ash storm overlay that was in use since the mod was updated for 1.5.
  • Possibly broke something that will be fixed shortly in a panic update.

Update: Oct 13, 2024 @ 12:09pm

Update to version 1.3.0
Full list of changes here[github.com]

Major Additions:

  • New biome - Blighted Petrified Forest:
    • Intense blight storms have transformed this once thriving forest, into a wasteland of semi-petrified trees, that somehow still manage to cling to life. The soil is barren, the water has turned to sludge, and while there are trees here, they yield little parasol wood. Not a pleasant place to live.
    • Generated at random around blighted volcanos.

  • New biome - Volcanic Basalt Hills:
    • A mountainous region with large fields of columnar basalt, broken up by patches of fertile ash, and pools of lava. Proximity to an active volcano ensures there is little plant life found here.
    • Generated at high altitudes around active volcanos.
    • This biome will always have the basalt rock type.

  • New animal - Rachnoid:
    • Found in arid and volcanic biomes.
    • Can be sheared for rachnoid silk.

  • New polluted plant - Orange sporangium flower:
    • It's just a new flower.
    • Grows on polluted terrain in the ashland marsh and ashland meadow.

  • New polluted plant - Blightcap:
    • A new crop plant, yields disgusting raw fungus when harvested.
    • Grows on polluted terrain in thriving ashland biomes and the ashland swamp.

  • New volcanic condition - Impenetrable ash clouds:
    • Dense ash clouds from a nearby volcano fill the sky, greatly blocking sunlight, and further reducing the local temperature.
    • Can only be caused by blighted volcanos, stacks with the forced dense ash clouds condition.

    Minor Additions:
    • Added two recipes to turn rachnoid silk into cloth.
    • Added a setting that allows you to modify the grace ticks after a volcanic condition.
    • Blighted animals now have a subtle red colouration.
    • The explorer skeleton and volcanic debris buildings have been reworked to use ThingSetMakerDefs. The potential drops for both have been modified as well.
    • Added debug tools for spawning volcanos, and generating ashland biomes around volcanos.

    Changes:
    • Made the blighted bog biome slightly more boggier.
    • Redone the ash storm overlay, returning it to (almost) what it used to be.
    • Daedroth and ogrim are now pack animals.
    • Added new textures for natural basalt stone terrain.
    • Natural basalt stone terrain no longer accepts natural filth.
    • Any ashcano built will always belong to the player faction.
    • Added an informative message to the pre-world gen ashland settings page if My Little Planet is detected.

    Patches:
    • Added support for Fireflies 2
    • Animals that shouldn't have bones will not yield bones from Outland Core.
    • Updated the Cherry Picker loadfolder to check for the current 1.5 fork.
    • Updated a Harmony patch to check for Geological Landforms instead of Biome Transitions.
    • Updated animal ash resistance patch for MO.