RimWorld

RimWorld

Star Wars : The Force-Psycast
Viser 111–120 av 138 bidrag
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Oppdatering: 5. jan. 2024 @ 12.50

[Auto-generated text]: Update on 1/5/2024 3:50:38 PM.
Throw Lightsaber should now return to caster.
Fixed Force Throw. Should now only target pawns

Oppdatering: 4. jan. 2024 @ 21.29

[Auto-generated text]: Update on 1/5/2024 12:28:59 AM.
Removed uneeded dependency. Lightsabers should spawn regardless of Vanilla Persona Weapons.

Added double bladed lightsaber with a pike variation.

Oppdatering: 3. jan. 2024 @ 17.16

[Auto-generated text]: Update on 1/3/2024 8:16:32 PM.
Quick update to address issue with Jecrell's lightsabers. Should spawn ultratech weapons.

Added lightsabers via Vanilla Persona Weapons Expanded. Use that mod to get access to the elusive lightsaber. Can be modified in almost 4500 ways currently. Plans to add more are incoming

Oppdatering: 1. jan. 2024 @ 14.36

[Auto-generated text]: Update on 1/1/2024 5:36:04 PM.

Oppdatering: 1. jan. 2024 @ 13.58

[Auto-generated text]: Update on 1/1/2024 4:58:00 PM.
fixed light side gene . Should take away biostat properly

Oppdatering: 28. des. 2023 @ 10.24

[Auto-generated text]: Update on 12/28/2023 1:24:51 PM.
Turned Battle Meditation into an AOE like its supposed to be

Oppdatering: 28. des. 2023 @ 8.43

[Auto-generated text]: Update on 12/28/2023 11:43:16 AM.
Relatively big update this time around.

Backgrounds - Added a few backgrounds to enhance roleplay value.
Abilities - Added two new abilities. Weapon throw - Use the force to throw your current weapon. Sith Craft. Craft a healing crystal by offering up your connection to the darkside.

Darkside/Lightside Attunement. The force is a delicate thing to balance.
Darkside attunement- increases social fight chance, psychic entropy recovery, darkside corruption level, and adds resistance to armor taken. Increases the chance for a mental break.

Lightside Attunement. Increases meditation speed, decreases the chance for a mental break, increases lightside attunement stats, and the global learning chance.

Both sides of the force are learned by casting their abilities respectively. The more you cast, the stronger the abilities will get over time.

Oppdatering: 22. des. 2023 @ 14.31

[Auto-generated text]: Update on 12/22/2023 5:30:58 PM.

Oppdatering: 22. des. 2023 @ 13.39

[Auto-generated text]: Update on 12/22/2023 4:39:41 PM.
Added Jedi/Sith Holocrons to faction bases. They allow you to learn darkside/lightside abilities

Oppdatering: 21. des. 2023 @ 10.01

[Auto-generated text]: Update on 12/21/2023 1:01:04 PM.
Fixed Def names for Jedi Enclave and Sith Enclave. Should work now