RimWorld
Star Wars : The Force-Psycast
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Update: 5 jan 2024 om 12:50

[Auto-generated text]: Update on 1/5/2024 3:50:38 PM.
Throw Lightsaber should now return to caster.
Fixed Force Throw. Should now only target pawns

Update: 4 jan 2024 om 21:29

[Auto-generated text]: Update on 1/5/2024 12:28:59 AM.
Removed uneeded dependency. Lightsabers should spawn regardless of Vanilla Persona Weapons.

Added double bladed lightsaber with a pike variation.

Update: 3 jan 2024 om 17:16

[Auto-generated text]: Update on 1/3/2024 8:16:32 PM.
Quick update to address issue with Jecrell's lightsabers. Should spawn ultratech weapons.

Added lightsabers via Vanilla Persona Weapons Expanded. Use that mod to get access to the elusive lightsaber. Can be modified in almost 4500 ways currently. Plans to add more are incoming

Update: 1 jan 2024 om 14:36

[Auto-generated text]: Update on 1/1/2024 5:36:04 PM.

Update: 1 jan 2024 om 13:58

[Auto-generated text]: Update on 1/1/2024 4:58:00 PM.
fixed light side gene . Should take away biostat properly

Update: 28 dec 2023 om 10:24

[Auto-generated text]: Update on 12/28/2023 1:24:51 PM.
Turned Battle Meditation into an AOE like its supposed to be

Update: 28 dec 2023 om 8:43

[Auto-generated text]: Update on 12/28/2023 11:43:16 AM.
Relatively big update this time around.

Backgrounds - Added a few backgrounds to enhance roleplay value.
Abilities - Added two new abilities. Weapon throw - Use the force to throw your current weapon. Sith Craft. Craft a healing crystal by offering up your connection to the darkside.

Darkside/Lightside Attunement. The force is a delicate thing to balance.
Darkside attunement- increases social fight chance, psychic entropy recovery, darkside corruption level, and adds resistance to armor taken. Increases the chance for a mental break.

Lightside Attunement. Increases meditation speed, decreases the chance for a mental break, increases lightside attunement stats, and the global learning chance.

Both sides of the force are learned by casting their abilities respectively. The more you cast, the stronger the abilities will get over time.

Update: 22 dec 2023 om 14:31

[Auto-generated text]: Update on 12/22/2023 5:30:58 PM.

Update: 22 dec 2023 om 13:39

[Auto-generated text]: Update on 12/22/2023 4:39:41 PM.
Added Jedi/Sith Holocrons to faction bases. They allow you to learn darkside/lightside abilities

Update: 21 dec 2023 om 10:01

[Auto-generated text]: Update on 12/21/2023 1:01:04 PM.
Fixed Def names for Jedi Enclave and Sith Enclave. Should work now