Barotrauma

Barotrauma

Anime Waifu
目前顯示第 11-20 項,共 175 項
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更新:5 月 17 日 @ 下午 4:27

-Added requested transparent "Mudraptor shell" and "Makeshift armor".

更新:4 月 25 日 @ 下午 1:22

-All clothes stats reworked to actually be only 2 types.
+5 to all skills + 5-10% protection from threats inside submarine (based on vanilla assistant + burn\acid protection from mechanic and engie)
Combat clothes unchanged - 10% dmg resistance from bites and gunshots + 5% from shards (based on vanilla security clothes)
-Hats now gives +5 to all skills and +10 to helm. (+10 helm based on vanilla captain hat.)

At the end, i disliked the original idea of making clothes unique, based on vanilla stats. With 170+ clothes it just makes no sense to have unique clothing stats.
At the very beggining i wanted to make all clothes usefull, but because of i cant balance it properly, some players cares more about stats, than visual appearance, which was not intended.
I am sorry for this huge nerf, but now it is as vanilla friendly as it never was.

-8 new skins from [EA-HI] 木卫二萌化计划
-Weaving machine renamed to Sewing machine(sorry, im dumb and dont know english, it is still called "Weaving_machine" in code
-HairSkadi reworked. Front part of hair is now much smaller and doesnt look like tumor. Added gray-white gradient over entire hair. Now hair goes down at higher angle so it doesnt look like its levitating.
-Skadi1\Skadi2 shoes reworked. That was unexpected, but in her offical figure and E2 art she wear insanely high heel shoes so the skin is "more canonical". I also fixed super fat black outline.
-All "Jeans" type of clothes are reworked to suit better for this human model, must be thicker and in total more appropriate size now.
-AW14(Celestia\Селестия\星绘) Added pantyhouse, new shoes and part of dress on shoulders(still dont like how it looks tho, but closer to what we see in game)
-AW22(Scientist\Учёный\科学家) new better quality sprites.
-AW34(Acid\Кислота) new better quality sprites, shoes reworked.
-AW30(Goober\Губер\古伯) different shoes and pantyhouse.
-AW47(Archeologist\Археолог\考古学家) shoes replaced with a new one. (Might be worse, but as this shoes sprite is fresh and not overused, i think it looks good)
-Watchman clothes replaced with adminstrator clothes (Old one is deleted, it was dark and ugly).
-Administrator clothes is replaced with a new one to emphasize it is actually serious person.
-Backpack is now overriden. Texture is from [EA-HI] 木卫二萌化计划. Now transparent version has slowdown propulsion multiplier, same as vanilla.
-All combat clothes now allow you to put weldingfuel into them.
-Transparent Chitin Helmet
-Transparent Iron Helmet
-Even more chinese translation fixes from Mr.Tao.
-Some other stuff i dont remember, as always.


I already said it like 10 times here, but at this point im really sick of modding and this game(and devs) especially.
This HAS to be last "content" update, but if someone says that new game update breaks something, or there are something off in mod, ill fix it right away(Untill me or game is dead, next DLC probably will have new clothing options, so until then).
Nothing crazy happend, there are no college or job, i just have to switch on something more "impactfull(?)". Like, i did video on youtube(actual hardworking 30 minutes long video essay) and it did extremely well, from average 20-30k per video it hit 500k!
And what do you think i was doing for next, like, already 18 months after youtube blessed me like that? 3 200-500h mods for barotrauma and script. But yeah, i understood one simple thing. I enjoy making gameplay related things, so gamedev in next 5 years is actually questionable now.

更新:4 月 25 日 @ 上午 6:13

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更新:4 月 20 日 @ 下午 3:16

-7 more clothes from Endfield 3.0
-All wigs(hair) now can be crafted with stats equal to helmet. Fabrication recipie is same as vanilla helmet. Can be crafted in weaving machine.
-All clothes with only skill boosts are rebalanced to have least skill boost(mostly from 10-12 to 7-9) and somewhat protection from shards(when monsters bites walls and you see shrapnel) and "blunt trauma" from moloch/hammerhead.
-Clothing box can be carryed only in hands.

更新:4 月 7 日 @ 上午 5:51

Underwear fixes

更新:4 月 2 日 @ 下午 2:54

Some fixes

更新:4 月 1 日 @ 上午 6:00

Added anime banners from Europa Magical Prism Amorphous
Added new year hat from Europa Magical Prism Amorphous

更新:3 月 31 日 @ 上午 11:49

Current changes made by "Mad"

-Husk appendage reworked. Looking much attractive now( ex de??? ) . Now it is hidden when you wear diving suit
-Now there are actual underwear if you take clothes off.
If you dont like it, you can go:
C:\Users\*****\AppData\Local\Daedalic Entertainment GmbH\Barotrauma\WorkshopMods\Installed\3100128373\Content\Characters\Human\

Copy Human_female and Human_female_mask and paste it into

C:\Users\*****\AppData\Local\Daedalic Entertainment GmbH\Barotrauma\WorkshopMods\Installed\3100128373\UnderwearTexture\

更新:3 月 30 日 @ 下午 2:36

-Added Δ EPSP\УЗК without helmet. Can be found in weaving machine
-Addition chiese translation by Mr.Tao

更新:3 月 26 日 @ 上午 5:44

securityuniform1 polishing. Still looking bad tho...