Barotrauma

Barotrauma

Anime Waifu
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Opdatering: 27. juni kl. 9:57

-3 more faces

Opdatering: 24. juni kl. 7:03

Crouching fix reverted

Opdatering: 23. juni kl. 13:51

Opdatering: 23. juni kl. 13:31

-Crouching animation should look slightly better now. Cant fix back leg levitation completely, it will affect on walking animation which is much worse obviously.
-Fixed some clothes got different chances to spawn (0.02 now).
-Fixed some clothes spawn or not spawn in "crewcab" and "outpostcrewcabinet" only.
-Added 3 new skins:
Princess of the Blaze (From EA-HI, torso from WITD)
Princess of the Depths (blue recolor)
Princess of the Abyss (black recolor)
-Completely reworked both bandit clothes. (They were looking way too bad and outdated)
-Reworked heels for:
VIP 1, 2, 3
AW35 (饱和度\Saturation\Сатурация)
AW83 (淫乱\Disgrace\Блуд) from EA-HI
Administrator clothes
Separatist`s Captain 1, 3

It seems i will be updating this thing forever...

Opdatering: 14. juni kl. 6:21

meh

Opdatering: 14. juni kl. 6:05

-Adjusted sewing machine sound to match 1 second fabrication.
-Added vanilla footstep sound for non heel clothes. (aw 66, 89, 90)
For some reason i cant completely cut heels sound, so both sounds plays at the same time, but new one has much higher volume
-Reworked aw30(goober) torso.
-Random minor fixes

Opdatering: 31. maj kl. 2:36

-Reduced sewing time for all items from 5 seconds to 1. Takes too much time to craft all preferable options to chose from. Deconstruction is also now takes 1 second.
-Now sounds wont be muffled when you use transparent diving suits.
-Added Exosuit reskin.
-Added Stelle clothes.

Opdatering: 25. maj kl. 11:13

-Fixed issue when bots sometimes cant grab unconscious ally and just running over his body.
(Now camera is 20 points lower. I dont think anyone would ever notice any difference without comparing screenshots)

Opdatering: 17. maj kl. 16:27

-Added requested transparent "Mudraptor shell" and "Makeshift armor".

Opdatering: 25. apr. kl. 13:22

-All clothes stats reworked to actually be only 2 types.
+5 to all skills + 5-10% protection from threats inside submarine (based on vanilla assistant + burn\acid protection from mechanic and engie)
Combat clothes unchanged - 10% dmg resistance from bites and gunshots + 5% from shards (based on vanilla security clothes)
-Hats now gives +5 to all skills and +10 to helm. (+10 helm based on vanilla captain hat.)

At the end, i disliked the original idea of making clothes unique, based on vanilla stats. With 170+ clothes it just makes no sense to have unique clothing stats.
At the very beggining i wanted to make all clothes usefull, but because of i cant balance it properly, some players cares more about stats, than visual appearance, which was not intended.
I am sorry for this huge nerf, but now it is as vanilla friendly as it never was.

-8 new skins from [EA-HI] 木卫二萌化计划
-Weaving machine renamed to Sewing machine(sorry, im dumb and dont know english, it is still called "Weaving_machine" in code
-HairSkadi reworked. Front part of hair is now much smaller and doesnt look like tumor. Added gray-white gradient over entire hair. Now hair goes down at higher angle so it doesnt look like its levitating.
-Skadi1\Skadi2 shoes reworked. That was unexpected, but in her offical figure and E2 art she wear insanely high heel shoes so the skin is "more canonical". I also fixed super fat black outline.
-All "Jeans" type of clothes are reworked to suit better for this human model, must be thicker and in total more appropriate size now.
-AW14(Celestia\Селестия\星绘) Added pantyhouse, new shoes and part of dress on shoulders(still dont like how it looks tho, but closer to what we see in game)
-AW22(Scientist\Учёный\科学家) new better quality sprites.
-AW34(Acid\Кислота) new better quality sprites, shoes reworked.
-AW30(Goober\Губер\古伯) different shoes and pantyhouse.
-AW47(Archeologist\Археолог\考古学家) shoes replaced with a new one. (Might be worse, but as this shoes sprite is fresh and not overused, i think it looks good)
-Watchman clothes replaced with adminstrator clothes (Old one is deleted, it was dark and ugly).
-Administrator clothes is replaced with a new one to emphasize it is actually serious person.
-Backpack is now overriden. Texture is from [EA-HI] 木卫二萌化计划. Now transparent version has slowdown propulsion multiplier, same as vanilla.
-All combat clothes now allow you to put weldingfuel into them.
-Transparent Chitin Helmet
-Transparent Iron Helmet
-Even more chinese translation fixes from Mr.Tao.
-Some other stuff i dont remember, as always.


I already said it like 10 times here, but at this point im really sick of modding and this game(and devs) especially.
This HAS to be last "content" update, but if someone says that new game update breaks something, or there are something off in mod, ill fix it right away(Untill me or game is dead, next DLC probably will have new clothing options, so until then).
Nothing crazy happend, there are no college or job, i just have to switch on something more "impactfull(?)". Like, i did video on youtube(actual hardworking 30 minutes long video essay) and it did extremely well, from average 20-30k per video it hit 500k!
And what do you think i was doing for next, like, already 18 months after youtube blessed me like that? 3 200-500h mods for barotrauma and script. But yeah, i understood one simple thing. I enjoy making gameplay related things, so gamedev in next 5 years is actually questionable now.