RimWorld

RimWorld

MIM - WH40k Core
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Update: Sep 24 @ 12:38pm

1.6: Performance improvement - updated harmony patches for body snatcher and apparel restrictions for better performance in bigger colony.
1.6: Fixed some weapon doesn't properly shows the attack gizmo - any weapon that has change bullet / magazine pouch was affected by this bug.
1.6: Save / load verb issue fixed.
1.6: Known issue - change bullet won't properly update the burst shot data.
1.6: Known issue - magazine pouch won't properly work after load a save, until you drop and reequip the weapon.

Update: Sep 23 @ 7:31pm

1.6: Hotfix - removed subfaction mod dependency from rubicon primaris recipes for non standard gene-seeds

Update: Sep 23 @ 12:40am

1.6: Changed weapon restriction logic to allow non-humanlike pawns added by Pawn Control mod can equip weapons

Update: Sep 20 @ 9:04pm

1.6: added harmony compatibility finalizer for WikiRim

Update: Sep 20 @ 8:17pm

1.6: Minor code fix for WikiRIm compatibility (no impact to existing save)

Update: Sep 20 @ 7:16pm

Gene Abstracts updated to fix Acolyte Hybrids being sterilized

Update: Aug 23 @ 10:28pm

Added few more controllable options for Orkoid spore spawning / hatching mechanism. May requires unsub > resub this mod.

Update: Aug 22 @ 6:13pm

1.6: Fixed integration issue with drugs mod. Now Medicus Ministorum removed from ingredient list - the new code I've added at drug mods's end consider them same as glitterworld medicine instead.

Update: Aug 9 @ 4:08am

1.6: Drugs and Consumables integration - now you can use medicus ministorum for Gene-seed implantation recipes.

Update: Aug 8 @ 9:24am

1.6: Fixed wrong modextension name
1.6: Fixed Turrets from this mod being damaged by their own weapons.