Age of Wonders 4

Age of Wonders 4

Item Forge Deluxe
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Update: May 19 @ 10:04pm

Version 11.0
- Added a new polearm skin: Pyre Templar Halberd
- Added 4 new wand icons.
- New active abilities for Staff and Wand items: Static Field, Spread Flames
- Fixed a bug where custom staff skins were missing their damage channel FX.

Update: May 14 @ 8:02pm

Version 10.0
- Added 6 new magic orb skins.

Update: May 9 @ 10:06pm

Version 9.0
- Added 3 new weapon skins: Afflictor Crossbow, Crook Staff, Goldseeker's Shield
- Added Conjure Greater Animal for staves and wands.
- Adjusted the Shade sword and kunai stats to match the base game sword and kunai.
- Added 4 more name variants for lightning damage weapons.

Update: Apr 28 @ 5:09pm

Version 8.0
- Added 3 new weapon skins: Liege Guard shield, Stormbringer trident, Shade sword (with Shade animations)
- Added Aura of Disease for Legs.

Update: Apr 2 @ 6:37pm

Version 7.1
- Added new weapon skins: Feudal Longbow, Mystic Bow
- Fixed a bug where the base damage was 2 damage lower for the Gladerunner Bow and Feudal Bow

Update: Apr 1 @ 6:09am

Version 7.0, Ogre Update
- Added a new weapon skin: Feudal Bow
- Added a new infusion: Support Abilities Grant +1 Grace
- Increased the magic material cost for Inflict Ghostfire to 2 Archon Blood (from 1 Archon Blood)
- Prevented various item icons and upgrades from being generated as random loot rewards or as equipment for the AI. Mainly niche icons/upgrades.

Update: Nov 7, 2024 @ 5:07pm

Update 6.0
- Added the Inflict Ghostfire upgrade for primary weapons.
- Added new lance skins for the Feudal and High lances

Update: Nov 5, 2024 @ 9:29am

Update 5.0, Tiger Update
Just a quick compatibility update for the new Tiger update.
- Changed the new pick weights for some of the upgrades so that they don't appear as often in random loot (melee mage, dragon lord upgrades in particular).
- Updated a few icons to more closely match the game's style.

Update: Aug 22, 2024 @ 9:02pm

Update 4.0
New weapon skins
- Added the remaining Primal Fury staff skins: Mammoth, Sabertooth, Crocodile, Wolf, Spider, Snake
- One handed swords: Golden Golem and Inquisitor
- Shield: Iron Golem

New upgrades, tweaks
- Inflict Gilded for all weapons
- Bow: Distracting Shot
- Crossbows: Piercing
- Rings: Chaotic Rebuke
- Trinkets: Reverted After Battle Heal to its original variants. 1 point for +10 HP and 2 points for +20 HP.
- Fixed an issue where Inflict Electrified/Misfortune was not available for Eldritch Sovereign relics.
- Fixed an issue where Inflict Misfortune was incorrectly affecting Magic abilities in addition to base attacks. It should only affect base attacks now.

Update: Jul 17, 2024 @ 5:54am

Update 3.1
- Trinkets: Added back After Battle Heal. There is only one variant now, +15 HP and it costs 1 point.
- Trinkets: Buffed Shiny from +5 Morale to +8 Morale.