Ravenfield

Ravenfield

2LW Inspired: Seyvrosk-West Airfield
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Update: Nov 21, 2023 @ 2:10am

Big Update Changes (Final Version)

I was never fully happy with how the east side of the map looked/felt empty, so this is a major revamp of that area:

New Capture point: Ordinance Storage- no turrets, 1 transport. Three story building provides significant over-watch over much of the southeast portion of the map and concrete emplacements provide elevated defense of the capture point.

Revamped East Airstrip- better placed spawn points, switched armored cars to transports. Provided a few AT guns and more buildings to fully flesh-out the area.

Removed lots of excess trees that provided minimal visual improvements to help lower object counts and improve game-play. Minor terrain tweaks.

Update: Nov 12, 2023 @ 9:02pm

Changes:

Re-adjusted spawn points at Farm House for more consolidated spawning and to prevent re-spawn ambushing.

Tweaked/added several gun emplacements to aid in defense from multiple directions.

Added an anti-tank ditch north of East Casemate.

Smoothed some terrain, re-positioned some floating assets, adjusted foliage around some guns to greatly improve FOV and added in a few trees/obstacles to prevent some unwanted long-range camping.

Added some defense to the building turret at North Casemate in an effort to give the gunner some hope of retirement...

Added in a night scene.

Update: Nov 7, 2023 @ 2:38am