RimWorld

RimWorld

Pawn Tracker
Showing 11-20 of 35 entries
< 1  2  3  4 >
Update: Nov 21, 2023 @ 10:28am

[Auto-generated text]: Update on 11/21/2023 1:28:07 PM.

Update: Nov 19, 2023 @ 4:54pm

[Auto-generated text]: Update on 11/19/2023 7:54:28 PM.

Update: Nov 18, 2023 @ 1:50pm

[Auto-generated text]: Update on 11/18/2023 4:50:01 PM.

Added settings menu where you can specify how frequently to make certain updates (more details on what this means will be posted in a Discussion, and I will also be adding more details to the settings themselves in the near future)

Update: Nov 18, 2023 @ 1:45pm

[Auto-generated text]: Update on 11/18/2023 4:45:34 PM.

Update: Nov 16, 2023 @ 4:30pm

Update on 11/16/2023 7:30:27 PM.

- Added Resurrection event, and ensured that pawns will return to a "current colonist/prisoner" status after reanimating
- Added ability to delete a pawn from tracking (dead or alive)

Update: Nov 16, 2023 @ 4:10pm

[Auto-generated text]: Update on 11/16/2023 7:10:20 PM.

Update: Nov 16, 2023 @ 2:11pm

[Auto-generated text]: Update on 11/16/2023 5:11:42 PM.

Found the likely cause of a bug that disappears all pawns when adding this mod to an existing save! Please continue to let me know if you try it again and do still see the same problem.

Content additions/improvements (hopefully) soon to follow, but obviously wanted to get this addressed first!

Update: Nov 11, 2023 @ 3:56pm

[Auto-generated text]: Update on 11/11/2023 6:56:18 PM.

Update: Nov 11, 2023 @ 3:42pm

[Auto-generated text]: Update on 11/11/2023 6:42:11 PM.

Update: Nov 9, 2023 @ 2:20pm

[Auto-generated text]: Update on 11/9/2023 5:20:07 PM.