Teardown

Teardown

Unified Lua Environment
Showing 1-10 of 14 entries
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Update: Nov 26, 2023 @ 8:21am

Made mod load errors actually print the mod name.

Update: Nov 10, 2023 @ 5:21pm

Update: Nov 8, 2023 @ 7:05pm

Update: Nov 8, 2023 @ 6:49pm

ULE_isDestroyed is now ACTUALLY set when a mod is added.

Update: Nov 7, 2023 @ 9:22pm

Update: Nov 7, 2023 @ 9:13pm

Mod manager can now be accessed from within a level. Mods can now be enabled and disabled on the fly.

Update: Nov 3, 2023 @ 2:36pm

Fixed a couple deserialization bugs.

Update: Nov 1, 2023 @ 7:36pm

Update: Oct 31, 2023 @ 12:17pm

Bootstrapped mods should deserialize correctly now.

Update: Oct 31, 2023 @ 5:21am

API changes, options menu text should be aligned better now.