Arma 3
tbd_mortars
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Update: Mar 10 @ 8:50am

Fixed issue with 82mm HE shells. A rework is in progress and early changes got in without the necesarry edits
Hid 152mm nuclear and chemical (again)
Removed compatibility for RHS, vanilla and SOG mortars. These were moved into a special compatibility addon. It can be downloaded from here: https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=3442089083

Update: Mar 7 @ 6:24am

All:

All box rvmats updated to not glow in the fog at distance

100mm:

Changed the ballistics of HE shells
All shells now have tracers

107mm:

Buffed the damage of rockets
Rockets now leave a smoke trail after firing

Update: Nov 30, 2024 @ 6:40am

Fixed 152mm laser guidance

Update: Nov 22, 2024 @ 1:44pm

Added 107mm boxes

Update: Oct 31, 2024 @ 1:47pm

Update: Oct 30, 2024 @ 8:12am

Extended time to live of 152mm shells
Hid unusable magazines from arsenal

Update: Oct 29, 2024 @ 3:27pm

Adjusted the speed of 152mm shells
Adjusted the names of 152mm shells in arty tables
Removed unused shells from the addon

Update: Oct 28, 2024 @ 12:14pm

Added 152mm boxes and shells
Fixed laser code setting on 105mm round
Misc edits

Update: Jun 4, 2024 @ 8:01pm

Fixed 105mm DPICM premature deployment

Update: Jun 3, 2024 @ 1:45pm

Added 105mm Smoke, Laser Guided and DPICM Cluter ammunition