RimWorld

RimWorld

Mark That Pawn
Showing 41-50 of 57 entries
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Update: Nov 14, 2023 @ 2:04pm
by Mlie

1.4.16 - Added support for passions for skills
Fixed prio typo

Update: Nov 8, 2023 @ 10:51am
by Mlie

1.4.15 - Removed the option to create new/reset rules when editing a rule.

Update: Nov 5, 2023 @ 1:16pm
by Mlie

1.4.14 - Forgot to initialize the new override directory when loading a save-game

Update: Nov 5, 2023 @ 1:05pm
by Mlie

1.4.13 - Added rule for pawns being drafted
Added rule for pawns being in a mental state
Added a generic symbol icon-set.
Used DeepL to update translations for ChineseSimplified, French, German

Update: Nov 4, 2023 @ 2:55pm
by Mlie

1.4.12 - Auto-markings will no longer override any existing markers

Update: Nov 4, 2023 @ 2:39pm
by Mlie

1.4.11 - Moved markings from map-components to one game-component to avoid issues with caravans.
Added pawn-type filtering to all applicable rules..
Used DeepL to update translations for ChineseSimplified, French, German

Update: Nov 2, 2023 @ 1:01pm
by Mlie

1.4.10 - You can now select any icon for a colonist using the custom-option..
Used DeepL to update translations for ChineseSimplified, French, German

Update: Nov 2, 2023 @ 6:02am
by Mlie

1.4.9 - Added rule-option based on type of pawn.
Used DeepL to update translations for ChineseSimplified, French, German

Update: Nov 2, 2023 @ 12:36am
by Mlie

1.4.8 - Slaves marker set should now not be overridden by colonists

Update: Nov 1, 2023 @ 2:03pm
by Mlie

1.4.7 - Should no longer trigger gizmo-errors when loading an existing save.