Dota 2
Epic Boss Fight (Discontinued)
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Update: Feb 1, 2018 @ 1:58am

various fixes, nerfed elite health bonus
reworked tidehunter

Update: Jan 31, 2018 @ 7:02pm

hotfix to a particle util function being changed messing up abilities

Update: Jan 31, 2018 @ 6:34pm

reworked ck talents as follows:
lv 10: 100% Cleave on Chaos Strike Critical / +15% Chaos Strike Critical Chance
lv 15: 600 AoE Reality Rift / +6 Reality Rift Armor Reduction
lv 20: 25% Chaos Storm Double Bolt Chance / Chaos Storm 25% Spell Lifesteal
lv 25: 20% cdr vs 1000 strength

nerfed ancient apparition's entropy damage from 1600->56k to 400-> 25.6k
buffed magnus' everything

some fixes


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Update: Jan 31, 2018 @ 6:06am

fixed issues with round 25 starting before round 24 properly finishes
equalized power balance between randomly spawned bosses in round 24
added a 3s delay before spawned bosses are active to allow player reaction

Update: Jan 30, 2018 @ 2:18pm

Changed how round 24 Evil Core works, now spawns random demon bosses every 45 seconds; evil core is always damageable, but only takes 1 damage when shield is active; shield goes away when Evil Core reaches full mana

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Update: Jan 30, 2018 @ 4:53am

tweaked dragon knight
breathe fire is now dragon breath, deals damage over time while debuff is active
dragon blood now spirit of the dragon, also grants movement speed
elder dragon reaver no longer grants constant movement speed, instead grants 20% movement speed
added dk scepter; all effects from Dragon Breath, Draconic Intervention and Spirit of the Dragon are doubled while under the effect of Elder Dragon Reaver

Riki +2s smoke duration changed to Smoke Bomb Silences

Various fixes

Update: Jan 29, 2018 @ 10:06am

fixes to furion, nature's wrath now spawns a treant if the unit hit dies within 4 seconds

Update: Jan 29, 2018 @ 7:05am

various number tweaks and fixes
reworked furion

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Update: Jan 28, 2018 @ 11:31am

armor rebalance
techies rework

Update: Jan 27, 2018 @ 11:35am

fixes to centaur and pa


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