Dota 2
Epic Boss Fight (Discontinued)
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Update: Feb 5, 2018 @ 9:45am

fixes to sk, riki and doom
changed doom Demonic Aura talents
+600 Radius to +1200 Radius
+100% Heal Amplification to +50% Heal Amplification


(Plexus troll edit) :
Gonna make it harder for CaptainBulldog
Maybe by ten if you ask so much for it

Update: Feb 4, 2018 @ 5:15pm

fixes to doom and sand king
sand king chasm strike talent can now only create one splinter per projectile

Update: Feb 4, 2018 @ 12:15pm

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Resurrecting someone now renders them invulnerable for 2 seconds.
Clockwerk's Automated Artillery and Reactive Shielding now share levelups
Reworked sand king, caustic finale is nowcaustic venom and an innate; added chasm strike
Chasm Strike sends out 3 rock pillars that stun and damage enemies upon hit; Sable Djinn now is a channeled ability and creates tornadoes that trap enemies as well as increase in radius over channel duration. Epicenter no longer requires channeling and instead has a 2s cast point.

Talent Changes:
10: Apply Caustic Venom to Burrow Strike Enemies / Double Burrow Strike Range
15: Sable Djinn Tornados 15% Slow And Blind / Invisible During Sable Djinn
20: -4s Chasm Strike Cooldown / Chasm Strike 75% Damage Splinters(1)
25: -0.25 Epicenter Tremor Rate / Epicenter Knock Enemies Inwards

(1) Upon impact seeks out the nearest enemy within range and travels towards it, can only happen once.


Changed Doom's talents.
Doom talent changes:
10: 100% Demonic Aura Heal Amplification(2) / +500 Demonic Aura Radius
15: x2 Demon's Bargain Gold / +10% Demon's Bargain Kill Chance/Threshold
20: 250 AoE Infernal Blade / +2% Infernal Blade Damage
25: +6s Apocalypse Duration / Apocalypse Disarms

(2) Enemies in the aura receive 50% heal reduction.

Update: Feb 3, 2018 @ 11:08am

fixes to delayed cooldowns and clockwerk
added a notification to reconnect because none of y'all read this

Update: Feb 2, 2018 @ 3:59pm

Reworked Clockwerk.
Replaced Hookshot by Reactive Shielding and Automated Artillery. Only one can be active at a time.
Reactive Shielding grants -80% damage reduction for a duration but slows yourself for 100%
Automated Artillery fires rockets at random targets in range
Talents:
Lv10: 10% No Knockbac Aegis Deflector Proc Chance On Attack / +8% Aegis Deflector Buff Health Regen
Lv15: +25% Flash Grenade Miss / 12s CD Random Flash Grenade
Lv20: -0.1 Battery Assault Interval / Battery Assault 250 AoE Damage
Lv25: Automated Artillery Toggle / Reactive Shielding No Slow

Update: Feb 2, 2018 @ 11:52am

Disabled leaver penalty again, was turned on by accident
RECONNECT TO FIX BROKEN ABILITIES UNTIL VALVE FIXES IT

Update: Feb 2, 2018 @ 11:36am

RECONNECT TO FIX MISSING ABILITIES, WAIT FOR VALVE TO FIX IT
fixes to tidehunter's W and axe's innate
removed clockwerk for pressing ceremonial reasons

added special particle effects for developers and VIPs

Update: Feb 1, 2018 @ 5:31pm

Reconnecting upon starting the game will fix any broken abilities; this will be the case until valve fixes it

Update: Feb 1, 2018 @ 4:02pm

trying to upload from fresh addon, if this doesn't work that's it fellas

Update: Feb 1, 2018 @ 2:56pm

attempt at reuploading the video game, also enabled leaver penalty