RimWorld

RimWorld

Sin's Dryads as Humanoid Race [HAR]
Showing 1-10 of 10 entries
Update: Apr 2 @ 10:42am

Mod has been fully remade separately. Read the description for the link to the remake. This mod will remain up for people who prefer this artstyle, but I can't guarantee that it will be maintained.

Update: Sep 16, 2024 @ 4:51pm

Dryads should now have access to natural psyfocus meditation, though I can't test it since I don't own Royalty.

Update: Jul 1, 2024 @ 6:07pm

Fixed an issue that caused wounded dryads to spam message pop-ups due to being immune to blood-loss. Reverted this to 1.4 behavior, where they'll show up as "bleeding" on the medical screen, but it's only visual. Ignore the timer.

Update: Jul 1, 2024 @ 1:38am

Updated to 1.5, since I felt like it.

Note this mod is still getting remade at some point, but for now enjoy this while I work on it.

Update: Dec 24, 2023 @ 12:31pm

Added:
- Mod setting to disable dryad photosynthesis (as per request). May also help with performance if you have a lot of them.
- Mod setting to disable dryad food restrictions. This allows them to eat meals and stuff like any other colonist.

Update: Nov 11, 2023 @ 5:34pm

Visiting dryads now spawn with meat in their inventory in case they can't get enough sunlight (Meat will always be venison because of how the game works).

Additionally, if playing with the Hospitality mod loaded, visiting dryads can take raw meat from stockpiles, though you may have to fiddle around with allowed areas/food settings.

Update: Oct 24, 2023 @ 7:01pm

Changed:
- Dryads no longer become pregnant with humans to prevent certain issues. Dryad specific reproduction will be added sometime in the future.
- Dryads should no longer spawn with xenotypes.

Fixed:
- Made minimum generation age 20 to prevent dryads spawning with no caste.

Update: Oct 5, 2023 @ 5:24pm

Gave the Berrymaker caste a couple of skill points in cooking to better reflect their food production role.

Update: Sep 30, 2023 @ 4:47pm

Added two new mod settings to change things about the Dryad faction:
- Remove human pawns from faction (only dryads allowed).
- Remove industrial dryads (dryad gunners and mercenaries) and replace them with archers.

Update: Sep 29, 2023 @ 6:30pm

[Auto-generated text]: Initial upload.