Dota 2
Tree Tag
Viser 1-10 af 119 forekomster
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Opdatering: 30. mar. 2018 kl. 8:18

Various critical bug fixes.

Opdatering: 1. aug. 2015 kl. 13:48

Map fixes
Techies wall stun increased to 1.0 1.2 1.4 1.6 1.8 2.0 2.5

Opdatering: 11. juli 2015 kl. 4:51

Teams changed to 8v2
Some environment platforms split up or joined together
World Tree Event pushed to 30 minutes

Treants can walk up and down cliffs but are slowed afterwards
Treants no longer break trees but instead pass through them with a 40ms speed buff
Treants are not visible on the minimap when hiding inside trees
Treant Protector's Nature's Guise duration reduced to 4 seconds,cooldown reduced to 80s, and range to 1600

Dire scan cooldown and duration reduced (eco debuff on mines remains same duration)
Dire attack range increased
Dire heroes' dust ability cooldown reduced to 80s
Dire will be slowed by 8ms for 0.5s for each tree destroyed by AOE
Pudge's Dismember range reduced

Opdatering: 5. juli 2015 kl. 22:25

Dire base HP and movement speed slightly reduced.
Fixed an issue with techies' sticky feet

Opdatering: 5. juli 2015 kl. 15:16

New Dire hero: Pudgewerk!

Opdatering: 5. juli 2015 kl. 14:17

Changes to pathing for both teams.
Pathing will attempt to ignore trees whenever possible.

Opdatering: 4. juli 2015 kl. 8:55

Fixed targetting on turrets (2nd skill)

Opdatering: 3. juli 2015 kl. 16:49

Opdatering: 3. juli 2015 kl. 16:23

Dire will now start with level 0 of all items
Turret attack animations adjusted
Fixed an issue with turret 10 movement

Opdatering: 2. juli 2015 kl. 20:07

New radiant hero: Mushroom Sapper Squad