Dota 2
Rubick Wars
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Update: Aug 25, 2014 @ 9:57am

Changelog:
Reduced hero selection time.

Fixed: Timer was changing ability too fast.

Fixed: Zeus's ultimate not being work properly.

Added few spells to "Crash" list

Removed old particle effects

Removed cost and set cooldown for buyback to 10 sec

Removed: ["lone_druid_synergy","death_prophet_exorcism"]

Update: Aug 24, 2014 @ 7:17pm

Changelog:
Removed: necrolyte_heartstopper_aura and night_stalker_darkness
Added few spells to "Crash" list
Reworked the way how "Crash" list works
Fixed bugs with: troll_warlord_berserkers_rage, elder_titan_ancestral_spirit and naga_siren_song_of_the_siren
Fixed Invoker Spells had 1 lvl
Added timer, which will change your ability after 25 sec

Update: Aug 24, 2014 @ 2:27pm

Edited Rubick Wars.

Update: Aug 24, 2014 @ 1:08pm

Edited Rubick Wars.

Update: Aug 24, 2014 @ 9:06am

Edited Rubick Wars.

Update: Aug 23, 2014 @ 4:09pm

Changelog:
Redone functions that detects "double" abilities (Wisp Tether, Lifestealer Infest etc.)

If randomed spell breaks game when changed, upon activation it will disable main ability until ability effect ends.

Update: Aug 23, 2014 @ 11:38am

Edited Rubick Wars.

Update: Aug 23, 2014 @ 11:33am

Changelog:
Fixed bug that caused ability to jump off to ulti slot.
Removed few spells from pool

Update: Aug 23, 2014 @ 10:58am

Changelog:
Deleted some old unnececary files.

Update: Aug 23, 2014 @ 10:38am

Changelog:
Edited main script, removed possible function that caused players assign to be broken.