Dota 2
Rubick Wars
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Update: Oct 30, 2014 @ 8:06am

Changelog:
- Many bugfixes for Arena map.
- Added event on Arena map.

Update: Oct 29, 2014 @ 8:27am

Changelog:
- Added new map - Arena.

Update: Oct 28, 2014 @ 7:19am

Changelog:
- Fixed bug with wrong level of abilities when leveled up.

Update: Oct 27, 2014 @ 6:26pm

Changelog:
- Fixed wrong level of abilities for clients.

Update: Oct 27, 2014 @ 4:00pm

Changelog:
- Fixed bug with "Gem of True Sight" and "Wand of Silence" that they were not removed from inventory after 3 minutes.
- Added particles for dropped "Apple of Discord"

Update: Oct 27, 2014 @ 1:06pm

Changelog:
- Added new event item "Gold Vortex".
- Reworked precache.

Update: Oct 27, 2014 @ 6:51am

Changelog:
- Number of kills to win game, depends on number of players.

Update: Oct 26, 2014 @ 7:07am

Changelog:

Gameplay:
- Templar Assassin's traps now will disapper in 120 seconds after being placed.
- Enabled Visage's Summon Familiars ability.
- Visage's Summon Familiars: When ability changed, familiars(if they alive) will die after 80 seconds.
- Increased duration for spells from 25 to 34.
- Mana Bonus buff for killed Rubicks, now should add charges correctly.
- New level system:
When spawned Rubick is first level, on every level up (max level is 5) "Universe Knowledge" and "Damage Bonus" abilties levels up too(4 max).

Map:
- Created two new exits on river

Update: Oct 21, 2014 @ 4:08pm

Changelog:
- Fixed wrong speed for Earth Spirit's Rolling Boulder with and without rock.
- Owner of Apple of Disocrd now will gain kill for enemies.

Update: Oct 21, 2014 @ 9:44am

Changelog:
- Now Blackhole with Aghanim's Scepter will apply Midnight Pulse as it should.
- Witch Doctor's Voodo Restoration now will toggle off when changed.