Dota 2
Rubick Wars
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Update: Jan 30, 2016 @ 1:21pm

Changelog:
- Fixed: Runes were spawning only on middle island.
- Increased base attack speed a bit.

Update: Jan 30, 2016 @ 12:09pm

Changelog:
- Fixed bug with Raise Dead which was removing all corpses from map when activated.
- Raise Dead:
- Increased life duration of raised units to 30s for heroes and 75s for creep.
- Added Serpent Ward, Plague Ward, Spiderling to respawnable list.
- Fixed damage increased by Bonus Damage was invisible in HUD.
- Added 2 ancient camps.
- Increased precache parts to 7.

Update: Jan 28, 2016 @ 2:06am

Changelog:
- Now Bane's Nightmare will be child ability of Fiends Grip with scepter.
- Now you will have Morphling's Hybrid as child ability of Replicate with scepter.
- Now you will have Outworld Devourer's Astral Imprisonment as child ability of Sanity Eclipse with scepter.
- Now when you gain Raise Dead ability all bodies that can be raised will be marked.
- Fixed bug that allowed to resurrect with Raise Dead ability one hero multiple times.
- Now you can protect Evil Greevil for 10 seconds using Glyph of Fortification.

Update: Jan 23, 2016 @ 5:20pm

Changelog:
- Fixed bug with deactivated KOTL Blinding Light ability.
- Some fixes for "-ly" command.

Update: Jan 23, 2016 @ 10:27am

Changelog:
- Added function to reload ability layout "-ly"

Update: Jan 23, 2016 @ 5:41am

Changelog:
- Fixed bug when abilities were in cooldown when given.
- Fixed crash when target of Apple of Discord was killed by allies.
- Added Arcane Rune to spawn list of runes.
- Added Winter Wyvern's abilities.
- Fixed invisible particles of Witch Doctor.
- Fixed cases when game was paused before precache function was called.

Update: Jan 20, 2016 @ 12:07pm

Changelog:
- Fixed bug when Burrow ability was given wihout any other abilities.

Update: Jan 20, 2016 @ 10:11am

Changelog:
- Reworked Outworld Impulse script.
- Fixed bug when Raise Dead not raised all units that were laying in area.
- Increased raise radius of Raise Dead ability. (to 450)
- Fixed bug when Rubicks raised with Raise Dead ability were counting as killed heroes.
- Added Nyx Assassin's Burrow ability: It can appear when you have Aghanim's Scepter with one of next abilities: Impale, Mana Burn or Carapace.
- Added Treant Protector's Eyes in the Forest ability : It will be child ability of Overgrowth when you have Aghanim's Scepter.
- Added Tusk's Walrus Kick ability : It will be child ability of Walrus Punch when you have Aghanim's Scepter.
- Added Timbersaw's Second Chakram ability : It will be child ability of Chakram when you have Aghanim's Scepter.

Update: Jan 18, 2016 @ 4:51pm

Changelog:
- Fixed Wisp tether interaction with UI ( for real).
- Incresed Life Duration of units raised with Raise Dead ability.
- Reworked distance check in Raise Dead.

Update: Jan 18, 2016 @ 7:51am

Changelog:
- Fixed bug whgen on winter maps Bounty runes were appearing in center instead of normal runes.
- Fixed bug with ice check system which was causing slidng on islands.