Dota 2
Rubick Wars
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Update: Dec 14, 2016 @ 5:22am

Changelog:
- Adjusted HP/Mana values.

Update: Dec 14, 2016 @ 5:13am

Changelog:
- Fixed crash related to zeus scepter ability.

Update: Dec 14, 2016 @ 4:07am

Changelog:
- Fixed particles for Monkey King spells and other missing effects.

Update: Dec 14, 2016 @ 3:02am

- Precached Techies Boombs,should prevent crashes.

If game has crashed when you tried to use ability, please write it on mod's Workshop.

Update: Dec 14, 2016 @ 2:12am

Changelog:
- Fixed:Gold amount was changed after strategy phase.
- Fixed:Charges count of Homing Missle and Cold Feet with talent.
- Increased Bottle heal/mana and added talent for gold until runes didn't fixed(Ty Valve!).

Update: Dec 13, 2016 @ 5:55am

Changelog:
- Fixes for End Game screen.
- Updated to 7.00.

Update: Dec 9, 2016 @ 5:14am

Changelog:
- Updated End Game screen.

Update: Dec 8, 2016 @ 11:14am

Changelog:
- Fixed:Mana Shield, Overcharge effects may stay after spell was changed.
- Fixed:Too many couriers.
- Fountain healing will be halved when stay too long.

Update: Dec 8, 2016 @ 4:52am

Changelog:
- Fixed:Courier didn't appear sometimes.
- Non-hero units will take 200% damage from fountain, illusions 140%.
- Decreased chance to get Meat Hook.
- Removed damage for staying too long, now fountain just won't heal you.

Update: Dec 6, 2016 @ 5:26am

Changelog:
- Increased mana regen at fountain.
- Fixed:Buff for team with less players didn't get removed.
- Now gold from abandoners should be shared between teammates.
- Decreased fountain damage and attack speed.