Dota 2
Rubick Wars
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Update: Jun 12, 2018 @ 12:59pm

Changelog:
- Removed pocket tower. ¯\_(ツ)_/¯ (Thanks 'Daniil Dankovsky')

Update: Jun 10, 2018 @ 12:03pm

Changelog:
- 7.17 talents changes.

Update: Jun 9, 2018 @ 1:13pm

Changelog:
- Fixed: Wukong's Command soldiers was disappearing on spell change.
- arena:
- Fixed items from Scarabeuts was disappearing on pickup.

Update: Jun 6, 2018 @ 2:47am

Update: Jun 5, 2018 @ 11:52am

Changelog:
- ffa_arena:
- Removed few useless spells.
- Now when you deal damage to enemy other enemies can see this unit for a moment. (When there is more less than 6 players)

Update: Jun 5, 2018 @ 8:24am

Changelog:
- ffa_arena:
- Fixed: Heroes were visible after respawn. (Hero will be visible if he has not moved for 7 seconds)
- Respawn invulnerability will be removed if distance to spawn point is >350 .

Update: Jun 5, 2018 @ 7:08am

Changelog:
-WTF:
- Added charges limit to Eclipse - 4.

- Added new FFA map with random spawn points (Will be default map).

Update: May 9, 2018 @ 1:45am

Update: May 8, 2018 @ 3:24pm

Update: May 8, 2018 @ 3:24pm

Changelog:
- Fixed: Enchanted Echo Saber was not fully replicated.
- Returned Burst ability to courier, due to hotkey limit it will swap with Shield when latter is used.