WARNO
SURM
目前顯示第 31-40 項,共 174 項
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更新:1 月 30 日 @ 上午 11:56
themediocrity 發表

Game Version = 141935
Mod Version = 19

  • 25th Tank
  • 9th Mot
  • Hopefully fixed CTD with Jager CMD's MILAN
  • Fixed ASU-85 being an unstoppable armor killer
  • SRAAM ranges adjusted (most cut a bit)
  • Work to make more of the light fighters use one AAM at a time
  • Fixes to aircraft agility numbers and improvement for Mig-29 and F-16 with light loads

更新:1 月 24 日 @ 下午 3:19
themediocrity 發表

Game Version = 141935
Mod Version = 19

  • Rework of aerial rockets
  • Fixed a crash with the F-16C (NPLM)
  • Fixed two crashes in the MNAD
  • Fixed the bombing behavior of the Belgian F-16 CBU

更新:1 月 24 日 @ 上午 9:12
themediocrity 發表

Game Version = 141935
Mod Version = 18

更新:1 月 23 日 @ 下午 4:35
themediocrity 發表

Game Version = 141935
Mod Version = 17

  • MNAD
  • 9th Pz
  • 4th Armor
  • Fixed a CTD with some AAMs
  • Continued correcting issues with some units
  • Attempting to normalize some NATO transport prices
  • Attempted to normalize some rifle squad prices
  • Jamming and price increases added for F4s

更新:1 月 16 日 @ 下午 5:32
themediocrity 發表

Game Version = 141935
Mod Version = 16

  • Polish Units
  • Polish Decks
  • Updates to Mig-29 movement
  • General fixes as I come across them
  • More gun elevation and turret speed rotation corrections
  • Kludgey fix to aircraft invisibility
  • Fixed Saladin weapons
  • Fixed airborne SPG-9 Luaz optics

更新:2024 年 12 月 28 日 @ 下午 12:00
themediocrity 發表

Game Version = 141935
Mod Version = 15

更新:2024 年 12 月 27 日 @ 下午 10:18
themediocrity 發表

Game Version = 141935
Mod Version = 14

  • Luxembourg units updated
  • Netherlands units updated
  • Netherlands OOB
  • Netherlands Official Deck

更新:2024 年 12 月 25 日 @ 下午 10:12
themediocrity 發表

Game Version = 141935
Mod Version = 14

更新:2024 年 12 月 14 日 @ 下午 12:46
themediocrity 發表

Game Version = 139445
Mod Version = 14

更新:2024 年 12 月 14 日 @ 下午 12:01
themediocrity 發表

Game Version = 139445
Mod Version = 14

  • AI Re-tuned (I dunno, it's a little better but i still can't stop them instantly bailing from transports)
  • Fixed PIVADS being a laser
  • Adjusted autocannon dispersion
  • Sniper fire is less suppressive unless it actually hits
  • Lots of fixes related to distance scaling
  • Eliminated a CTD in Eclaireurs
  • Fixed offset on roads
  • Smoke added to infantry grenade launchers. FX are a bit wonky and I dunno if it'll be all that usable or too much micro
  • Some official deck updates
  • Tornado with the MW-1 was far too agile