Arma 3
HBQ_SpawnSystem
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Opdatering: 13. jan. kl. 23:05

v2.3.6
- New: Condition Code to start Spawner without Trigger
- Fixed: Several issues with Vehicle Support
- Fixed: Vehicle Support works now on dedicated Server and Headless Clients
- Fixed: Vehicle Support working with Unstuck
- Fixed: Fuel Consumtion Rate working with Unstuck

Opdatering: 10. jan. kl. 7:52

v.2.3.5
- New: Support Vehicle System: Repair,Fuel,Ammo (Supply other Vehicles in Range automatically)
- New: CAS: Total Missiles Options (Can be Resupplied)
- Improved: various Improvements on the CAS system
- New: Example in Demomission added: In the Southeast of Altis is an Example of the new Support Vehicle System.

Opdatering: 18. nov. 2024 kl. 0:26

v2.3.3
- New: Server Debug

Opdatering: 13. nov. 2024 kl. 0:40

v2.3.2
- Improved: Performance of Combatlanding (Tradeoff: Combatlanding can now only work on Terrain not on Buildings or Ships)
- New: Option for Dynamic Use of Gun attachments (Light,IRLaser)

Opdatering: 11. nov. 2024 kl. 2:01

v2.3.1
- Fixed: Error in Stay NearLeader
- Fixed: Hearing Skill did not work in Multiplayer

Opdatering: 7. nov. 2024 kl. 5:41

v.2.3
- New: New Options for Stay Near Leader (Tight Formation, Loose Formation)
- New: Hearing Distance Feature
- New: InfoSharing Feature
- Improved: Stay Near Leader reworked.

Opdatering: 4. nov. 2024 kl. 8:38

v2.2.9
- Fixed: Error with Stay Near Leader option

Opdatering: 31. okt. 2024 kl. 11:20

v2.2.8
- New: Custom Initcode for Vehicles
- Fixed: Issue with Balancing (Max Friendlies) when no enemies in Zone
- Fixed: Problem with Wavescount sometimes did not work.
- New: Compatibility with KAT.(ACE unconcious option works now with KAT Medical)
- Improved: Code cleanup

Opdatering: 14. okt. 2024 kl. 1:31

Opdatering: 14. okt. 2024 kl. 1:19

v.2.2.7
- Fixed: A potential performance problem with Ambientanimations.
- Fixed: A Problem with Combatlanding and Vcom.