Project Zomboid

Project Zomboid

Tikitown (B41/B42)
Showing 11-20 of 41 entries
< 1  2  3  4  5 >
Update: Feb 25, 2024 @ 12:45pm

-Removed traffic jams in old town and replaced with clusters of spawns in appropriate locations
-Fixed floating lamps in several homes around tikitown
-Fixed double doors having small slice of wall down the middle in multiple businesses
-Created a gap in the roof trim so ladder at Spiffo restaurant is usable
-Removed a tree obstructing movement through a door in the strip townhomes near the hospital
-Cleaned up fencing and sidewalks in the original housing complexes
-Adjusted interior of house near post office to make more sense
-Reduced spawn of Tikitown outfits on zombies
-Fixed reference to shoes in Tikitown zombie outfits so they shouldn't spawn with nothing on their feet any longer
-Fixed room definitions in house near old townhomes

Update: Feb 12, 2024 @ 9:05pm

-Fixed firehouse window frame near stairs that was too small
-Fixed pillar + shelving that was blocking in office entrance at the warehouse
-Fixed a bathroom that was set as a kitchen in several old residential houses
-Fixed missing door in the hallway in a residential near bowling alley
-Fixed missing sidewalk at Wildlife and Game building
-Fixed missing sidewalk at architect building
-Removed errant grass overlay at Sic Semper apartments
-Fixed missing blend at Seahorse Coffee buildings
-Added missing stopsign near Idea building
-Added grass blends on sidewalk near future parking garage site
-Adjusted furniture in duplex so furniture doesn't block movement after jumping in via window in bait&tackle house near gas station
-Added blends to the car shop sidewalks and fixed missing sidewalk piece
-Connected sidewalk from carshop to bowling alley and added grass blends
-Added grass overlays to bowling alley sidewalk

Update: Feb 8, 2024 @ 4:27am

-Added over 40 new single and multi-story buildings in existing 23,25 cell with hundreds of new custom textures
-Added a Tonic drink item that spawns in a special manufacturer in Tikitown
-Added a connecting road from neighborhood to the incoming road
-Added chamber of commerce to round out the administrative buildings section
-Added more blend and decoration tiles to sidewalk, street and grass tiles for a more consistent and natural look
-Fixed offset door in bank
-Fixed floating coffee maker in Courthouse
-Fixed missing half of tents near Tenchi Manor
-Fixed furniture blocking movement to window in one of the homes near Church
-Fixed gap in power lines in 23,25
-Fixed normals on the Tikitorch so they are facing the correct direction
-Cleaned up missing light switches around town
-Cleaned up missing sinks around town
-Museum uniforms now have a small chance to spawn on zombies around the world
-Adjusted go-kart so it should be less prone to rolling
-Modified old hospital building to be boarded up and abandoned pending deletion in B42
-Reduced weapon spawn points in a secret location

Update: Dec 14, 2023 @ 12:43am

-Added a custom Go-Kart vehicle that spawns around the What The Fun Laser Tag and GoKart facility
-Expanded on the Ohio River side of Tikitown, adding a little more than 60 roadside residentials and buildings
-Added a connecting road from the river that comes in next to the Bowling Alley
-Fixed a missing texture under a traffic light
-Cleaned up the sidewalks and added grass overlays in various areas around town
-Fixed Barrels missing from the go-kart track
-Removed one more instance of the island kitchen sink
-Properly zoned the bathroom in several resi's so they'll stop spawning kitchen items.
-Updated gravel road near FD to a paved road and added a storage facility along the secondary entrance
-Added a Courthouse building with municipal services near the FD
-Added a bank, history museum and some other buildings near the new Courthouse
-Adjusted xp returns for laser tag item disassembly to prevent triggering anti-cheat
-Added a set of new historically inspired uniforms that spawn at the history museum
-Fixed tikitorch barrel spawn in the outdoor store near hospital
-Adjusted size of parking spaces in main parking lot
-Added a stripmall near the donut shop - across from the collection and music stores
-Added a fish processing facility and docks
-Docks support spawning of aquastar boats if enabled
-Added ranger outpost near lake cabins
-Added furniture to more of the trailers in the trailerpark, it should feel less empty
-Updated parts of Tenchi Manor to fix loot issues and added a spawn point for custom clothing

Update: Nov 18, 2023 @ 4:32am

-Added 2 variants of tiki torches to Tikitown spawn locations with 6 texture/color variant. Check out the General Store barrel for its stock of tiki torches. The tikitorch functions like a more durable spear
-Removed an errant wagon wheel sitting in a garage
-Added a backdoor to the General Store
-Added a couple barrels around town to spawn the tiki torches. A special version spawn location has been added
-Added Custom Overlay for the new tikitorch barrels
-Fixed a toilet in the PD bathroom that was not actually a toilet
-Fixed a sink in the PD bathroom that had been inadvertently changed to a side table
-Added new Collectibles Store near the music store
-Added 35 Baseball cards, with their own textures (as small as they are), that spawn in the collectible store and other various in-game locations/furniture
-Added a box to store your baseball card collection, once it is complete. Be sure to check out the tool tips on each step
-Added a "Quest line" that results in a cool new item. Once you start the final step of transcribing the map - make sure you activate the cell (150x150 radius) the target is on, otherwise I'm not sure if the server will spawn it on its own after a restart and you might have to start over.
-Added several new recipes under the "General" tab that are part of a new "Quest line"
-Tweaked zombie spawn density to be between West Point and Riverside
-Added a lootable map for Tikitown
-Added Lightning fast VCR Repair building near trailer park
-Added New custom overlays and furniture for the VCR store
-Added a new custom VCR model with texture that can be disassembled for scrap and xp (Experimenting with the ability to hook it up to an antique TV and create a TV able to watch VHS in the future)
-Added furniture to some trailers in the trailer park that were missing bedroom furniture
-Fixed a bathroom that was set as a kitchen in house across from church
-Fixed incorrect facing on water tank and filing cabinet in fire dept

Update: Nov 11, 2023 @ 12:33pm

Apologies for the back to back updates - but wanted to address the in-game map issue ASAP

-Expanded the hospital parking lot so it makes more sense for the size of the building
-Removed the fencing from the front of the hospital parking lot
-Added some finished surfacing for the area around the back of the hospital, it now feels more finished
-Adjusted the spawns for the vehicles that used to be part of the old garage location to the new garage location and moved the Authentic Z zombie type over as well
-Fixed a missing floor issue in hospital
-Added a drivable entry point to Tenchi Manor
-Added a new high capacity freezer appliance for the ice cream parlor
-Ice cream now spawns in the ice cream parlor
-Fixed in-game map missing features in the connecting cell to the river
-Added gas station to the river side of the town

Update: Nov 10, 2023 @ 12:47pm

-Moved the garage from next to the hospital a little further over near the Bowling Alley
-Added What The Fun?! building near the Academy.
-Added laser tag chest, helmet, gun, laser tag batteries, and cartridges that can be worn, used, or scrapped for electrical xp and scrap. The xp values may be adjusted slightly in the future
-The lasertag gun comes with a new sound effect, but does no damage
-The helmet and chest piece offer some scratch and bite protection
-Added a go-kart track behind the What the Fun building. A future update that includes some go-karts will be added once I get around to modeling a vehicle for it
-Connected some unconnected sidewalks and added grass overlays to them
-I forgot to rewrite the icecream loot tables - next time.

Update: Nov 2, 2023 @ 5:48am

-Added tile 25,23 to the map pack and created another road into town from the road that follows the river between Riverside and West Point
-Added sink to school cafeteria kitchen
-Attempted to adjust furniture to make ice cream spawn - but it was not successful. Next push I'll manually update the loot zones in the ice cream shop
-Updated in-game map for specific building types
-Added a forage zone for the area near Tikimanor that did not have one set
-Revised forage zone near the new Music Store and re-added missing forest forage zone in that area of town
-Added support for Lifestyle mod books (if enabled) and magazines spawning in Music Store
-Added support for SKAL smokeless tobacco mod (if enabled) to spawn in the SKAL Factory

Update: Oct 25, 2023 @ 4:33pm

-Fixed the sink on the ground at the resi on the edge of town (Thanks NoMiS, love your map by the way)
-Fixed the cabinet/lamp combo blocking the 3rd floor of the strip of townhomes
-Moved the garbage can in FD bunk that was causing a block near the door to the bunkhouse
-Scaled down the brightness of the zed spawnmap by about 15%
-Added a missing lightswitch to Tikimanor
-Updated the school janitor closet definitions to have fewer books
-Fixed stop light near general store. Moved offsidewalk.
-Removed island with sink, moved sink to a better location in several houses
-Added some mailboxes where they were missing from driveway
-Closed off the dining room in Tiki Manor (Thanks anonymous NoMiS viewer for pointing out how open it was)

Update: Oct 18, 2023 @ 5:18pm

-Added Spare Mags Bowl-o-Rama Building
-SKAL Factory Bathroom missing wall fixed
-Side door entrance door to FD with the window wallpiece has been fixed
-Fixed bad sink texture placement in Tiki manor kitchen
-Fixed floating lamps in Tiki manor
-Widened stair hallway on 2nd floor in school
-Fixed car spawn near two floor split level, the cars will no longer spawn halfway into the house
-Fixed bad table texture in split level living room
-Removed misplaced furniture in Tenchi manor
-Fixed a floating wall switch in one of the town homes
-Added some missing light switches
-Fixed in-game map overlay for the road near the SKAL Factory and the new Bowlorama building