Kenshi
Project Kathun: Reworked
Showing 41-50 of 68 entries
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Update: Sep 6, 2023 @ 9:23am

-Attempt to fix Battle droid dialogue spam. (Good lord lmao)

Update: Sep 6, 2023 @ 9:10am

-Corrected player dialogue packages for Separatist droids

Update: Sep 6, 2023 @ 9:04am

-Socket can be reprogrammed and recruited like any other droid via the recruit prisoner system.

Update: Sep 6, 2023 @ 8:59am

-Fixed some dialogue states showing cost of things twice.

-Sith and Jedi patrols will now rarely appear in Stobe's Gamble

Update: Sep 6, 2023 @ 6:43am

-The Imperial start now allows you to craft basic uniforms, rugs, and flags.

-Added a new start, the Rebel Sympathizer, the counterpart of the Imperial Recruit start that starts off with Rebel Fleet uniform crafting, Rebel flags, and rugs. Naturally, the start as an enemy to the Galactic Empire and allies to the Rebel Alliance

-Fixed a buggy research ref that was misplaced when patching other research bugs.

Update: Sep 6, 2023 @ 2:41am

-Caf and Denta Bean buns are now craftable, misplaced them in research as well. Rations are additionally unlocked with Advanced Cooking. Denta Bean Buns are also unlocked with Advanced Cooking prematurely if you don't have hydroponics, but can also be obtained with Denta Bean hydroponics.

Update: Sep 5, 2023 @ 8:41pm

-Fixed a misplaced research error with the Last Stand start. The lone Mandalorion Survivor should now have the default research combined with their ability to make basic blaster/ammo tech and Mandalorian armor.

Update: Sep 5, 2023 @ 6:07pm

-Caf and Denta beans now how their own storage containers

-Fixed Caf research to appear at Tech Level 1 and also provided a new container for them. :)

Update: Sep 5, 2023 @ 2:55pm

-Reduced healing rates of the Droidekas, making it some they are not combat ready the SECOND they are finished being repaired.

Update: Sep 5, 2023 @ 2:46pm

-Droid chassis color and armor variants are now craftable with Robotics research.

-The engineer start now starts off with Robotics.

-B1 and BX Droids now have a unique dialogue package

-Fixed some biome dialogue related to Stobe

-Fixed some dialogue related to Beep

-Added more options to recruit outlaws with different food (Bread and Foodcubes), looking into any more errors with them and will fix when reported.

-Afah's acid weapons, unique to her and the marauders will be obtainable if you recruit her and use her blueprint after defeating Toka Nhymon or if you defeat Afah'tote without recruiting her and loot it the blueprint.

-Jedi now have a unique dialogue package as well as Dark Jedi, starting Jedi/Dark Jedi players will also have this unique dialogue.