Kenshi
Project Kathun: Reworked
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Update: Mar 29, 2024 @ 10:37am

-Dark Jedi Master and Jedi Master gear has 2x pierce resistence to make it competative in the end-game.

-All Jedi gear, save for lightsabers now weigh nothing, making Force Users likely very fast.

-Mandalorian gear has been set to "Heavy" in the FCS for testing and made 2x heavier then normal in an attempt to balance them.

-The Force Crystal belts you can find in the special Jedi/Dark Jedi questlines are now exceptionally powerful and worth your time having.

This patch is pending user input, as the Beskargam change was experimental.

Update: Mar 10, 2024 @ 5:07pm

- Rogue Droidekas, specifically the Old Droideka from the CIS start and the broken down, weaker Droidekas of a different race type are not able to equip/be upgraded with Droideka modules.

Update: Mar 9, 2024 @ 5:07pm

-Fixed Clan Nhymon having an extremely large patrol/raiding event trigger range.

Being within 1000-2000 meters of them will now trigger a raid. Instead of the embarassingly high 20,000 it was set to before on accident, likely due to being a copy of the Bounty Hunter event being unpolished.

Update: Mar 8, 2024 @ 7:56pm

-Tweaked Relationship values with Droid factions.

Update: Feb 20, 2024 @ 1:29pm

-Meditation Mats are more expensive to unlock, cost materials to make, and have two functions. One is a powerful training area for toughness and the other is a weak mobile bed. The toughness training meditation mat cost more material to make and is no longer free. The cost to unlock the meditation mats has been spiked up dramatically as well.

Update: Feb 13, 2024 @ 12:27pm

-Added the ability to craft bustiers, a unique female clothing that appeared on a few unique female characters. The blueprint can be obtained by recruiting or robbing Alna, a Rodian Gunslinger from World's End. Bustiers can be crafted in the clothing workbench. Female characters get the unique model, but if a male wears it, it will look like a default turtleneck model.

Update: Feb 10, 2024 @ 9:34am

-Buffed Dark Jedi and Jedi Master gear significantly, making them very powerful and worth investing into.

-Jedi and Dark Jedi boots no longer penalize stealth. Like dude, why?

-Added a new roaming squad of Dark Jedi who enslave and attack players similar to the reavers, torturing the players to death as meatshields to "convert" them to the Dark Side.

-The Dark Jedi village is stronger, has roaming squads, and a pressence in the Black Desert. All Dark Jedi NPCs now have gas masks instead of silly sunhats or nothing at all.

-Black Desert Thugs now spawn with 100% masks so they don't randomly spawn and choke in their native biome like idiots. They are loaded up in composite armor to give Dark Jedi trouble.

-Fixed the Jedi Padawan start from having a bad reference as well as the cannibal start.

-Added more CIS Remnants in other droid areas like Venge rarely.

Update: Feb 6, 2024 @ 5:12am

-Removed old lore books that seemed out of place and added new ones. Edited some old ones as well, including wanted posters and such.

-Added a bounty to the Black Sun boss that wears clone Katarn armor.

-Super Battle Droid blasters are now craftable in the droid start, as well as craftable via researching Robotics Tier 3. It can be crafted in the blaster bench like any other blaster.

-Made two more variants of Black Sun troopers capturable/recruitable.

Update: Feb 2, 2024 @ 5:10am

-New solo start in HUB with less starting items.

-Tweaked some Dark Jedi dialogue

Update: Jan 22, 2024 @ 11:59am

-Fixed the Last Stand Start

-Implimented B2 Super Battle Droids into the black market, as well as into the droid caravans. Their special MK2 variants can be stolen from the Black Sun or purchased through bribing droid engineers in rebirth.

-Nameless Black Sun soldiers, units, and recruits are able to be captured and recruited like other outlaws.

-Shadow Droidekas nerfed to not do extra attacks.