Kenshi
Project Kathun: Reworked
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Update: May 14 @ 1:59am

-Fixed Spice and Bloodrum processor descriptions to reflect lore accuracy. Doubled power upkeep of Bloodrum producer for balance as it's twice as valuable as spice.

Update: May 14 @ 1:47am

-Adjusted smuggler and spacer start backpacks to only be B1-droid related as the Dark Trooper character model does not require it.

Update: May 14 @ 1:23am

-Hotfix, minor corrections to the basic Black Sun raid requiring the boss to both be alive and uncaptured for a raid to trigger.

Update: May 14 @ 1:07am

-Added a World State where killing the major Black Sun boss ends all raids but sends a massive retalation raid under the right conditions.

-Added the rare chance for light rain to occur in mild desert biomes for a brief period of time.

-Added CIS Holdout camps in two additional biomes should the Grand Cannibal be slain.

Update: May 13 @ 7:11pm

-Certain Blasters are now locked behind faction unlocks and come with entire armor sets. Blaster research now has the player start off with a CDEF Rifle, Blaster, and Carbine respectively.

-Fixed lore inconsistancies with Hemp and Rum dialogue.

-Lowered the multiplier for Spice to be worth 400% in most illegal regions but raised the base price of the product to balance it out but still make it highly tempting to smuggle.

-Added a brand new challenge start called Notorious Smuggler which gives the player the unique ability to make Bloodrum but makes them a wanted man by the Empire, Black Sun, and marked as a former slave.

-Added a basic raiding event by the Black Sun that triggers if near their territory.

Update: May 12 @ 10:26pm

-Caf Beans are now more present in food vendors, junk, trash, and farming vendors to simulate how common the import is in the galaxy.

Update: May 12 @ 9:27pm

-Attempted to add more racial variety to slaves in various parts of the game

-Near-humans and exotic races(Chiss and Type 2 Twileks) will be less commonly slaves, while normal humans and other aliens will spawn normally.

-Brevvosch slaves will follow the same rules, but Trandoshans will not be present in their pool due to the faction being Trandoshan slavers. Wookies will be more common among them.

Update: May 12 @ 4:28pm

-Fixed dialogue states of Kathun Shadows slightly.

-Fixed some biome dialogues.

-Added medkits to various guards that did not have them for balance reasons.

Update: Mar 31, 2024 @ 6:09am

-Hotfix, Jazan Duni is now equipped with his unique lightsaber.

Update: Mar 30, 2024 @ 10:20am

-Dark Jedi Knight Challengers and Krosag the Dark Exile now have a unique force crystal designed to make them difficult to kill using blasters, while immune to all weather types.

-Tweaked Mandalorian armor again, removing their cut def bonus from their helmets.

-Krosag's main armor now has 6x pierce resistence.