Hearts of Iron IV

Hearts of Iron IV

Enclave Reborn Redux
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Update: Sep 12, 2024 @ 11:19pm

Series of Bug Fixes and changes.

The biggest thing about this update is how much I trimmed the USA Focus Tree. Reconsolidated events and bonuses, removed some excess bloat from the DoD and MIC Tree, as well as cleaned up and reorganized the Axis of Evil Branch. What I did do however was expand the Segregation Tree a Bit.

I also did a few things to cut down on Idea Bloat, as well as added a new Dynamic Modifier for “Open For Business” that will keep the Caps income flowing, but reduce the snowball effect for the Enclave as a whole.

The last change is the Purist Ending, as it's been slightly altered until I can get the alternate endings for the Purists written and coded.

The bugs and whatnot that had accumulated in the past two weeks have also been put down, such as the Vertibird Bug, and a few other minor things such as misplaced events and incorrect triggers. The Legion Raid Events should be working properly.

What I haven't done is Spell Checking, or fixed the scavenge the NCR Navy Docks. I don't know what's wrong with it, but you lazy gits can build a navy, you have MORE than enough industry!!!

Oh, and because of the hour this is posted, EVERY SUBMOD FOR ERX IS GOING TO BE BROKEN PROBABLY FOR THE NEXT WEEK!!!

This will also break saves due to focus tree change.

Update: Aug 31, 2024 @ 7:46am

Update: Aug 31, 2024 @ 3:02am

Removed errant decision file

Update: Aug 30, 2024 @ 11:46pm

Minor localization and event trigger fix.

Wont break saves

Update: Aug 30, 2024 @ 10:19pm

Fixed:
Vault events not appearing
Several Broken Brackets in the file
Capital Communists appearing in the defend the coast
New Reno Event applying resistance reduction to the Hub
Mobile Artillery being a normal unit instead of just support
inconsistent hide from NCR PP cost
Monroe Doctrine and Fortress America not giving War support

Changed:
The P38 Model being a little too small
Sack the Wasteland now instead uses states from Elko Posse and Badlands
NCR Vault City Garrison for NCR now removed as well during event
Stats for the Assault Tank and M155

Added:
Purist Final Focus now adds wargoals for every nation that isn't a puppet or is tagged as an Enclave Nation
Female Admirals are now set to spawn

Removed:
I don't think I removed anything.

This wont break saves

Update: Aug 29, 2024 @ 10:43pm

Minor Hotfix:

Fixed Vault 33 Event not firing for USA

Fixed Vault 33 Event for Nevada not firing if NCR was AI.

Should not break saves

Update: Aug 28, 2024 @ 3:19pm

Removed errant event file that I thought was disabled

Update: Aug 28, 2024 @ 6:57am

Added
Marine Mechanized units IF you have Man the Guns
SP Arty for MacArthur Doctrine
New Vertibird Units and Equipment for Sherman Doctrine
Marine Skins for Heavy Fighters
Several new Air Bases and Marine Bases
New Army Insignia for USA, Enclave, and Nevada
New Vault Crisis Events for USA and Nevada
USA Interactions with RRG and Mexico
New Vault Crisis Events for USA and Nevada

USA Interactions with RRG and Mexico

Fixed:
A lot. I kinda forgot what I've fixed

Update: Aug 12, 2024 @ 7:06am

Minor hotfix for the Norfolk Fleet Decisions that required the Nautics 5 tech that no longer exists in game.
Fixed the Pentagon event not changing the name of the Citadel back to the Pentagon

Update: Aug 6, 2024 @ 4:53am

Fixed Research Advisors.

Adjusted Focus tree to add in new tech to replace the removed Nuclear Engine Tech

Added new Nuclear Generator Tech.

and I did none of this, it was all Foxy!