Sid Meier's Civilization VI

Sid Meier's Civilization VI

Late-Game Religion [EXPERIMENTAL MOD]
Showing 1-8 of 8 entries
Update: Dec 8, 2023 @ 3:22am

EVANGELIST - Tweak

  • Shortened the Civilopedia entries for the Evangelists' promotions.

LATE GAME RELIGIOUS POLICY CARDS - Tweak
  • Shortened the Civilopedia entries for policy cards.

Update: Dec 5, 2023 @ 4:46am

CIVILIZATIONAL TWEAKS - REPAIR

  • Fixed a potential error in Mvemba a Nzinga's ability to obtain Evangelists for building Mbanzas or Theater Squares after researching Radio.

CIVILIZATIONAL TWEAKS - TWEAK
  • Added an extra ability (and penalty) to one of the mod extension files.

Update: Nov 15, 2023 @ 9:46am

CIVILIZATIONAL TWEAKS - TWEAKS

  • Updated code in one of the mod extension files in response to an update from that other mod.

Update: Oct 2, 2023 @ 2:28am

The Holy City and the Sanctuary Update
CIVILIZATIONAL TWEAKS - TWEAKS
  • Arabia now gets its late-game bonuses and penalties from researching the Enlightenment instead of entering the Atomic Era. (Did some thinking about it again, looking at the Middle East historically.... I feel like this bonus would make more sense in referencing the reality than the last one I put up. Lemme know if you have any thoughts about this and Arabia's role in this mod though, assuming you read update logs (Which I bet most casual players don't) XD)
  • The [R̵̠͙͋̊̆͒̅͗̽̄̉̋̐̈́̑̎Ẹ̶͔͗͑̿̈̈́̐̕͘͝͝Ḑ̸̡̛̛̪̻̘̫̠͎̄͛̀̐̈́̀̾̽̍̓̐͊́͜͜͜A̶̛̟̯̰̬̬̦̦̼̙͎͍̘̓̾͋̂͌͛͗̐̄͛͐̏͜͠C̴̡̖̣̭̬̭̞̗̦̝̳̥̏̇́̅̐͐̈́̀̈́T̸̢̋E̶̳͓̍̒̓͗D̴̨̧͍̱̤̝̠̰̬̳̀̀̅́̑̅̀͐̊̓͌̆͜͜͠] capital now only receives its bonuses from the Enlightenment and Cold War civics if it founded a religion and is following it. (If you're a normal player using this mod, you don't need to pay attention to this part of the update, it's only relevant to me, the modder.)
  • Added the bonus for researching the Cold War to [R̵̠͙͋̊̆͒̅͗̽̄̉̋̐̈́̑̎Ẹ̶͔͗͑̿̈̈́̐̕͘͝͝Ḑ̸̡̛̛̪̻̘̫̠͎̄͛̀̐̈́̀̾̽̍̓̐͊́͜͜͜A̶̛̟̯̰̬̬̦̦̼̙͎͍̘̓̾͋̂͌͛͗̐̄͛͐̏͜͠C̴̡̖̣̭̬̭̞̗̦̝̳̥̏̇́̅̐͐̈́̀̈́T̸̢̋E̶̳͓̍̒̓͗D̴̨̧͍̱̤̝̠̰̬̳̀̀̅́̑̅̀͐̊̓͌̆͜͜͠], as that bonus had been forgotten to be added in code, despite having it on paper. (If you're a normal player using this mod, you don't need to pay attention to this part of the update, it's only relevant to me, the modder.)

Update: Sep 21, 2023 @ 12:44am

Decay Rates Update
RELIGIOUS DECAY - TWEAK
  • Decreased the rates of negative Faith penalty from infrastructure and the Enlightenment, as the previous negative rates were deemed way too high.

MEGACHURCH - REPAIR & TWEAK
  • Fixed a code that may potentially be causing malfunction in the Megachurch's Faith yield/
  • Lowered the Faith yield from 75% (150% when city is powered) to 60% (120% when powered) respectively.

LATE-GAME RELIGIOUS POLICY CARDS - TWEAK
  • Decreased the Faith bonus of In God We Trust from +100% to +60%
  • Decreased the Faith penalty of State Atheism from -100% to -60%

CIVLIZATIONAL TWEAKS - ADDITION
  • Added a tweak for Arabia to manage the Faith penalty from infrastructure for researching the Enlightenment, in a way that can match the closest equivalent to what reflects the reality of "modern Arabia". (I got into a very interesting and productive discussion with other modders on a discord server about this one.... for now I've decided to let them have these tweaks as it makes less sense that they are affected by the Faith penalty, but at the same time I won't mind constructive criticism of these features especially if they seem out of touch with the reality.)
  • Added a tweak for [R̵̠͙͋̊̆͒̅͗̽̄̉̋̐̈́̑̎Ẹ̶͔͗͑̿̈̈́̐̕͘͝͝Ḑ̸̡̛̛̪̻̘̫̠͎̄͛̀̐̈́̀̾̽̍̓̐͊́͜͜͜A̶̛̟̯̰̬̬̦̦̼̙͎͍̘̓̾͋̂͌͛͗̐̄͛͐̏͜͠C̴̡̖̣̭̬̭̞̗̦̝̳̥̏̇́̅̐͐̈́̀̈́T̸̢̋E̶̳͓̍̒̓͗D̴̨̧͍̱̤̝̠̰̬̳̀̀̅́̑̅̀͐̊̓͌̆͜͜͠] to reflect the reality as best as possible of how they historically reacted to the introduction of Enlightenment principles. (If you're a normal player using this mod, you don't need to pay attention to this part of the update, it's only relevant to me, the modder.)

Update: Aug 22, 2023 @ 3:24am

LATE-GAME RELIGION - Megachurch Placement

  • Megachurches can now be built on Floodplains.

Update: Aug 18, 2023 @ 10:13pm

LATE-GAME RELIGION - Civilopedia Addition

  • Added Civilopedia entries for all things involved in this mod.

Update: Aug 11, 2023 @ 6:24am