Arma 3
KJW's Two Secondary Weapons
Showing 1-10 of 40 entries
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Update: Feb 14 @ 6:03pm
by KJW

- oops those were the exact same files lol

Update: Feb 14 @ 5:58pm
by KJW

- Properly fix loadout validation script error

Update: Feb 12 @ 4:01pm
by KJW

- Bugfix for my bugfix for my bugfix (I forgot a bracket)

Update: Feb 12 @ 3:19pm
by KJW

- Bugfix for my bugfix

Update: Feb 12 @ 6:49am
by KJW

- Attempt to fix nonsensical script error with nonsensical solution
- Remove RPT logging, add better exit condition

Update: Jan 22 @ 11:35am
by KJW

- Fix loadout validation

Update: Oct 7, 2024 @ 3:33pm
by KJW

- Add loadout validation

Update: Sep 30, 2024 @ 7:40am
by KJW

- Enabled support for more than one shown weapon
- MODDED POSITIONS WILL NEED TO NEST THEMSELVES ONE DEEPER IN AN ARRAY FOR THIS

Update: May 16, 2024 @ 3:23pm
by KJW

- Netcode tweaks

Update: Apr 4, 2024 @ 7:35am
by KJW

- bugfix for muzzles