Dota 2
Enfos Team Survival
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Opdatering: 7. aug. 2015 kl. 17:44

- The Give Gold UI now works properly. Use it!
- Negative armor no longer makes creeps immune to auto-attack damage

Opdatering: 1. aug. 2015 kl. 15:09

Thief's Invis now gives him proper unit phasing
Oak's Backfire aura radius properly increases per level
Spellbringer's Battle sphere stun can now be disjointed by blinking or invisibility.
Warlock's ultimate corrected to deal 90% of current HP instead of 90% of max.
Revive timers changed to match WC3 Enfos (45sec + 1sec per hero level)

Opdatering: 20. juli 2015 kl. 16:22

- Fixed several items that broke after last patch
- New potion icons to more easily tell the different sizes

Opdatering: 18. juli 2015 kl. 8:59

- Fixed damage calculation with negative armor

Opdatering: 15. juli 2015 kl. 22:15

- Fixed Time Mage's aura tooltip to show that it also slows attack speed
- Faenrae Champion's Dark Hand Curse now shows how many souls are needed to cast it
- Spellbringer's Purification should no longer purge attack and armor types or other similar buffs
- Spellbringer's Limb Disruption adjusted Attack Speed Slow 20%->80%, Reduced Damage 10%->90%, Move Speed Slow 10%->90%
- Revenant's Animate Corpse and Corpse Explosion now require nearby corpses to be casted
- Weaponsmith's Cambrinth Charge buff now lasts until used instead of expiring after 4.5 seconds
- Battle Chanter's ultimate now properly refreshes all abilities
- Bard's Unnerving Symphony now has a cast range instead of being self-targeted
- Bard's Unnerving Symphony now makes them take 66% more magical damage instead of be 66% more resistant

Opdatering: 13. juli 2015 kl. 22:16

-Updated the map layout so the edges look better
- Rewrote the armor/attack system so it works much smoother. Health should no longer be jumping around like it used to.
- Fixed various other small bugs

Opdatering: 10. juli 2015 kl. 5:54

- Oak's innate is now properly granted to him instead of having to skill it.
- Hypnotist's Telekinetic Storm damage scaling corrected

Opdatering: 9. juli 2015 kl. 18:13

- Fixed Sniper's pierce having debug circles enabled for host
- Fixed Empath armor aura radius not increasing
- Fixed Empath tome model
- Warlock's Disrupt should now properly steal mana from an enemy spellbringer and give mana to his.

Opdatering: 7. juli 2015 kl. 20:08

- Spellbringer buildings are now color coded to the player color
- Tempest's Burst now properly lasts the duration
- Tempest's Tornado is now ground targeted and channels the full duration
- Thief's Sleight of Hand is now targeted
- Weaponsmith's Cambrinth Charge cooldown reduced to 0
- Bloodlust cooldown reduced to 0.1sec, duration raised to 40 seconds, and mana cost raised to 40.
- Paladin's Courage Aura now properly scales radius per level
- Paladin's Chadatru's Blessing effect adjusted to affect her allies instead of her
- Tome system completely reworked - should work much cleaner now
- Sniper can no longer attack spellbringers (again!)
- Sniper's pierce while in Sniper Stance now properly hits a small cone behind his main target
- Bard's Unnerving Song no longer prevents units under the effects of it from not being able to be attacked
- Bard's Call of the Siren illusion now has flying and multi-shot
- Uthmor's aura now only affects minions
- Havroth's reflect aura reduced from 120% to 33%
- Purification will now only affect enemies and enemy illusions
- Respawn location moved into the goal circle - should no longer get instagibbed when you respawn
- Troll Cannibal casting Telekinetic Storm should work now (Please post if it doesn't!)
- Telekinetic Storm blades movement speed increased so they can now keep up with the hero
- Shadow Priest's Greater Hallucination should now work properly

Opdatering: 6. juli 2015 kl. 17:38

-Remade Evoker's innate ability - it no longer costs mana to toggle on, automatically zaps nearby enemies who are not affected by it and costs 8 mana per zap. Should closely match Enfos WC3.
- Shadow Priest's illusions should have proper stats now
- Shadow Priest's enfeeble debuff now has the correct tooltip
- Fixed the Experience effects from Shadow Priest's Enfeeble and Bard's Faenella's Grace so they no longer affect the whole team in certain situations.