Left 4 Dead 2

Left 4 Dead 2

Special Infected Synchronization (Sync Only)
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更新: 7月4日 @ 16時00分

Bug Fixes
  • Fixed a bug where special infected wouldn't spawn because the `SISync.AllowedSpecials` variable was already set to `true`.

更新: 7月4日 @ 15時00分

Bug Fixes
  • Fixed a bug where the add-on wouldn't run in chapters where the `ghostanim` entity would assume the opening cutscene was still playing.
  • Fixed a bug where the variables in the `SessionOptions` table would be modified too early.

更新: 6月27日 @ 17時00分

Bug Fixes
  • Fixed a minor bug where typing anything in chat as the client would print a warning to the console if the `PreventSettingsChangeForClients` and `DebugShowBasicInfo` options were set to `true`.

更新: 6月25日 @ 5時30分

Bug Fixes
  • Fixed a bug where some campaigns that didn't freeze survivors during cutscenes would still allow special infected to spawn when the `PreventUnfairSpawns` option was set to `true`.

更新: 6月19日 @ 22時00分

Additions
  • Added the `EnableSettingsChangeInChat` option to the `settings.txt` file which determines whether settings can be viewed or modified in chat.
  • Added the `PreventSettingsChangeForClients` option to the `settings.txt` file which determines whether other players on the server besides the server host can view or modify settings in chat.

更新: 6月17日 @ 20時00分

Changes
  • Settings printed to the console in-game are now sorted alphabetically.

更新: 4月10日 @ 17時00分

Additions
  • Settings can now be modified in-game by typing the following in chat:
    !sisync_[name_of_text_file] [name_of_option] [desired_value] [optional_directory]

更新: 2月8日 @ 16時00分

Changes
  • Updated the thumbnail for this add-on.

更新: 2024年12月27日 @ 21時00分

Bug Fixes
  • Converted the `DebugMode` option to an integer to prevent an error that would occur when comparing integers with booleans.

更新: 2024年11月21日 @ 16時00分

Changes
  • Removed the `InitialSpawnDelay` and `RespawnInterval` options to simplify the user experience since this add-on only aims to synchronize special infected spawns.
Bug Fixes
  • Fixed a bug where special infected would still be able to spawn at the start of the round if the initial spawn delay was active and the respawn interval was higher than or equal to `999999`.