Total War: WARHAMMER III

Total War: WARHAMMER III

Immortal Empires Expanded [Updated]
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Update: May 4, 2024 @ 5:24pm

Version 1.6.2a
-Updated the battle catchment map, there's a new color in the chaos wastes, not much else
-Added some missing maps to the catchment map db table
-Added new mixer factions to the start_pos
-Added a missing 'false' as an argument in the encounter at sea script (IEE's additional script). Honestly I don't think that does anything.

Update: May 1, 2024 @ 1:08pm

Version 1.6.1b
-Properly uploaded as a mod-type .pack

Update: May 1, 2024 @ 1:07pm

Version 1.6.1a
-Fixed missing buildings (like Gelt's special one in the Temple of Elemental Winds)
-Fixed the global_props.bin file
-Mistakenly uploaded this as a movie-type .pack

Update: Apr 30, 2024 @ 10:18pm

Version 1.6.0b
-Fixed missing frontend stuff for the new factions
-Renamed the iee-original nurgle faction "Tide of Pestilence" to "Tide of Defilement"

Update: Apr 30, 2024 @ 7:47pm

Version 1.6.0a
-Updated for game version 5.0
-Updated stuff to match Mixer
-Will probably need to take a look at the map in the future...didn't do my usual updating process (It's probably fine for now)

Update: Mar 7, 2024 @ 12:13pm

Version 1.5.9b
-Remove duplicated trait from Sarthorael in start_pos

Update: Mar 7, 2024 @ 11:59am

Version 1.5.9a
-Updated the Norscan flags, by Partypus

Update: Feb 22, 2024 @ 4:33pm

Version 1.5.8
-Updated for game version 4.2.0
-Updated Ostankya's starting army, matching vanilla
-Changed Yuan's start her to be a gate master, matching vanilla

Update: Feb 18, 2024 @ 4:34am

Version 1.5.7
-Fixed cliffs around Bridge of Heaven
-Added missing starting port to Somnagiri in Ind, it was the emp version when it should have been the teb version

Update: Feb 9, 2024 @ 11:20am

Version 1.5.6
-Added some updated flags made by Partypus: Corsairs of Spite, Speaking Trees, Snakerbiters, Cult of Tsien-Tsin, and Nag Rippers