Shadows of Forbidden Gods

Shadows of Forbidden Gods

Orcs Plus
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Update: Mar 16, 2024 @ 5:19pm

Version 2.5.01 (Raiding Fix 2):
This update only effects the base-game.
- Implemented fix for orcish raiding that has already been implemented for the dlc version of the mod, in the base-game version.

Update: Mar 14, 2024 @ 8:25am

Version 2.5.00 (Raiding Fix):
- Fixed null error in orcish raiding valid function.

Update: Mar 5, 2024 @ 9:55am

Version 2.5.00-PR10 (Hotfix):
This update only effects the 2.0 closed-beta.
- Fixed underground delegate for orc agents returning values the wrong way around.

Update: Mar 5, 2024 @ 9:19am

Version 2.5.00-PR9 (Ignore the Underground):
This update only effects the 2.0 closed-beta.
- Orc agents will now ignore challenges and rituals that they could perform underground, unless their society is allowed to go underground (has had a mine at any point).
- - This should eliminate an occasional cause of humans having high underground awareness before the game starts, as it can be caused by orcs shopping, or otherwise interacting with the underground before they should.

Update: Feb 24, 2024 @ 2:11pm

Version 2.0.00-PR8 (Hotfix):
- Newly created explosives stockpiles now begin with 0 charge.

Update: Feb 24, 2024 @ 1:38pm

Version 2.5.00-PR7 (The Evil Beneath):
This update only effects the 2.0 closed beta.
Influence Tracking:
- Orc influence tracking now takes account of the powers of The Evil Beneath.
- Orc influence tracking now takes account of armies and settlements killed and razed, respectively, by The Evil Beneath.

Great Construction:
- The utility score for the orcs' Great Construction national action no longer considers adjacent orc camps as a positive factor for orcish mines.
- - This is because they have no army type, and therefore do not benefit from their neighbours' orcish industry.
- The utility of building mines has been reduced from 80 to 40. This functionally lowers the maximum number of mines that orcs will try to maintain from 8 to 4.

God Specific Tenet:
- Implemented "Secrets of Destruction" god specific tenet for The Evil beneath.
- - At -1, orc industry will produce explosives, stored in the "Explosive Stockpile" property, which orc armies will use to quickly raze settlements.
- - At -2, orc armies will also use explosives in army battle, dealing damage to all armies on the opposing side and causing devastation.

Update: Feb 20, 2024 @ 10:27am

Version 2.5.00-PR6 (Pathfinding Fix):
- (2.0 closed beta) Updated to account for Community Library Update (Version 2.0.00-PR10).
- - Orc Elders will now be able to pathfind via the underground layer if their associated orc society is aware of the underground.

Update: Feb 20, 2024 @ 7:48am

Version 2.5.00-PR5 (Hotfix):
This update effects both game version 1.1 and the 2.0 closed beta:
- Fixed null reference exception in Opportunistic Encroachment.
- Orc Hordes created as a result of civil wars will now start perfected if their parent orc horde was perfected.
- (2.0 closed beta) Orc Hordes created as a result of civil wars will now start with knowledge of the underground if their parent orc horde had it.

Update: Feb 18, 2024 @ 3:31am

Version 2.5.00-PR4 (Elder Gender Tweak):
This update effects both game version 1.1 and the 2.0 closed beta.
- Changed how Orc Elders store their gender to prevent a missing foreground sprite in the 2.0 closed beta.
- - When loading a game that was last saved before this update, all currently living orc elders will become female.

Update: Feb 16, 2024 @ 8:18am

Version 2.5.00-PR3 (Blood Money Fix):
This update only effects the 2.0 closed beta.
- The Blood Money challenge can no longer be performed at Orcish Mines.