Shadows of Forbidden Gods

Shadows of Forbidden Gods

Orcs Plus
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Update: Oct 23 @ 4:27am

Version 2.8.09 (Loading Fix):
- (Base Game & DLC) Fixed that data wasn't properly being cleared in all cases if starting a new game after loading a game, without relaunching in-between.

Update: Oct 15 @ 1:52pm

Version 2.8.08 (Waystation Validity Fix):
- (Base Game & DLC) Fixed that the validity check for the "Fund Waystation" challenge didn't properly check for an existing waystation of that orc culture in all cases.
- (Base Game & DLC) Fixed that the "Fund Waystation" challenge didn't properly build waystations on all natural wonders using the Community Library's wonder system, even though it considered those locations valid targets to build them at.
- (Base Game & DLC) Tweaked the turn tick logic for Orc Cultures to properly encapsulate all expected vanilla behaviours.

Update: Aug 20 @ 3:42pm

Version 2.8.07 (Removed Outpost Removal):
- (Base Game & DLC) Reverted human outpost instance removal implemented in last update, as this is now handled in the Community Library.
- - This change is so that players only using the Community Library, and not also using Orcs Plus, will benefit from the fix.

Update: Aug 19 @ 5:02am

Version 2.8.06 (Outpost Removal):
- (Base Game & DLC) "Cause Orcish Expansion" challenge and "Claim Territory" ritual now immediately remove any instances of human outposts present at the target location.

Update: Aug 18 @ 2:39pm

Version 2.8.05 (Shaman's Staff Fix):
- (Base Game & DLC) The Shaman's Staff item now also boosts challenge progress for "Geomancy: Arcane Fortress", "Geomancy: Attack Channeller", and "Geomancy: Borehole", the latter of which is from the Out of Gods god-pack mod.

Update: Jun 20 @ 1:50am

Version 2.8.04 (Modded Challenge Subtypes):
- (Base Game & DLC) Updated Agent AI for all Orcs Plus units to make use of the new challenge subtype support introduced in the Community Library V2.6.07.
- - Orc Units will now try and perform variations of challenges that they are allowed to perform that are added by mods.
- - Example: They would now consider recruiting minions from the Circus.

Update: Apr 7 @ 2:24am

Version 2.8.03 (Shopping Fix):
- (Base Game & DLC) Orc Elders can now buy items at the Seat of the Elders and Great Halls.

Update: Apr 1 @ 3:10am

Version 2.8.02 (Hotfix):
- Fixed missing assignment to map field in `ComLibHooks` class after changing to use delegates instead of a hooks subclass issue.
- - It's playable again. Apologies for the rudimentary error.

Update: Mar 31 @ 11:10am

Version 2.8.02 (Community Library Update):
- Updated to account for changes in how the Community Library populates the challenges and tasks UI for armies.
- Changed from a Hooks subclass to registered delegates.

Update: Mar 12 @ 2:26pm

Version 2.8.00 (Mod Options):
- Implemented "Dynamic Orc Elder Limit" mod option (default true) that prevents more orc elders being spawned than camps owned.
- Implemented "Orc Elder Limit" mod option (default 5) that allows a custom limit for the maximum number of orc elders per culture.
- Implement "Orc Spirit Caller Respawn Chance" mod option (default 25%) that allows custom respawn chance for Orc Spirit Callers. If set to 0, disables Orc Spirit Caller spawning.