Hearts of Iron IV

Hearts of Iron IV

Millenium Dawn: Spice Up Changes and Balancing
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Update: Jul 27, 2023 @ 7:27pm

- Increased max building slots for a state from 56 to 70 to accommodate the previous update where I added a new tech that increases max building slots for states. Note, the UI when you click on states hasn't been updated so you can't see the extra building slots/ the buildings in those slots, they still work though from what I've tested.

- Changed the monthly population bonus from the welfare law to be more progressive. Now instead of being 80% and 40%, going from highest to second highest, it now goes down progressively by 20% for each law level (80, 60, 40, 20).

- I found out that the developers made some slight AI changes to the elite player difficulty but not any others. I personally don't like some of the player debuffs on elite though so I changed them, in addition to reducing some of the buffs that elite gives to the AI compared to regular. I suggest playing on Elite difficulty now if you normally played regular. Should be relatively the same but AI should be better in some minor places (like being more aggressive on claims they have on states).

- Fixed a bug from the latest 1.8.7 MD release that made light carriers/ heli carriers have 10x the normal aircraft capacity.

Update: Jul 6, 2023 @ 10:06pm

Update: Jul 6, 2023 @ 9:29pm

Additions to submod:
- New technology research line that increases the maximum building slots
- Changed some AI weights for research technologies that should increase how soon they should get them, as it was somewhat realistic how normal MD has it but it just makes the AI weaker as a result, see submod description for exact details.
- changed the default sale value of international investments from 60% to 70%.


Changes to submod:
- Slightly nerfed oil income, now an overall 4% buff instead of 8% between 2000-2022 with my "realistic oil price" change in this submod.
- Increased fuel drain from all buildings by about 40% compared to the initial version of the submod. Accordingly buffed synthetic oil factories and now you get 12 oil per civ when trading instead of 8. This is all to encourage even more oil trade.

*Save compatible

Update: Jun 29, 2023 @ 7:35pm

Update: Jun 29, 2023 @ 6:02pm