Company of Heroes 3

Company of Heroes 3

少ない Sukunai Balance Mod
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Update: Nov 18, 2023 @ 11:28pm

Version 19 November 2023 Allies & Axis BALANCE

US Forces

M24 Chaffee Light Tank
Speed increased from 6.5 to 6.6.

M18 Hellcat Tank Destroyer
Armor increased from 50/37.5/25 to 70/50/35.
Flanking Speed recharge time from 180 to 60 seconds
Sight Range increased from 35 to 40.

Airborne Battlegroup
changes to the Aerial Support tree,
Supply Drop and Recon Loiter icon positions are now interchanged in the Battlegroup tree
Supply Drop now swap to right top position & Command Point cost increased from 0 to 1.
Recon Loiter now swap to left center position & Command Point cost reduced from 2 to 1.
Paradrop Reinforcements Command Point cost increased from 1 to 2.


Wehrmacht & Deutches Afrikakorps
Axis 8 Rad Armored Car
Speed increased from 7.2 to 7.3.

Update: Nov 1, 2023 @ 3:31am

Version 1 November 2023 Allies & Axis BALANCE


-Generals-

Heavy Machine Guns

Crew health decreased from 90 to 80.
HMG 42 Team suppression dealt to suppressed targets reduced from 0.35 to 0.3.
Vickers, M1919 Browning, and MG 34 suppression dealt to suppressed targets reduced from 0.5 to 0.4.
HMG Incremental Accuracy standardized to 1.12.
Infantry pin threshold increased from 0.5 to 0.65.
Wide arc machine gun arcs reduced from 125 to 110.



-US Forces-

Riflemen
M1 Garand cooldown modifier when in close quarters is reduced from 0.2 to 0.15.

M1 Mortar Team
Manpower cost reduced from 260 to 250.

M24 Chaffee Light Tank
Changes from 1.3.0 update reverted.
Reload time decreased from 4/4.25 to 3.5/4

M8 Greyhound
Area of Effect model cap increased from 2 to 3.
The tracking speed of the turret increased by 33%.
Mechanized Support Center
Smoke Shells
Fuel cost reduced from 15 to 10.

Airborne Battlegroup
Paradrop Reinforcements Command Point cost increased from 2 to 1.



-British Forces-

ML 3-inch Mortar Team
Manpower cost reduced from 260 to 250.



-Wehrmacht-

Flak 30 20mm AA Gun
Area of Effect model cap reduced from 3 to 2.
Incremental accuracy bonus removed.

Kettenkrad
Communication Cables sight range now properly affects all resource points.
Decapture rate from Communication Cables removed.
No longer gains bonus sight range from veterancy. (Tooltip will be adjusted in a future update).



-Deutches Afrikakorps-

Axis 8 Rad Armored Car
Main gun Area of Effect model cap reduced from 3 to 2.
Receives +50% damage bonus to its coaxial machine gun rather than +100% from Armored Support Battlegroup’s Superior Fire Drills

Panzergrenadiers
Kar98k cooldown multiplier at close range has been increased from 0.35 to 0.45.

Panzerjaegers
Manpower cost increased from 250 to 270.
Tear Gas Shot now requires Veterancy 1.
Tear Gas Shot duration reduced from 10 to 3 seconds.

Veteran Leaders
Manpower cost increased from 200 to 250.
No longer automatically reinforces Panzergrenadier Squads upon completion.

Flak 36 Anti-Tank Gun Team
Armor when decrewed reduced from 100 to 70; standardized with other team weapons
Reload speed increased from 2.5/2.75 to 2.875/3.15; reload time increased by 15%

Update: Oct 28, 2023 @ 4:18am

Version 28 October 2023 US FORCE BALANCE

-US Forces- Fixed

Air Support Center
P-47 Dive bomb cost reduced from 80 to 75 munitions.

Infantry Support Center
Forward Observer Artillery Barrage cost reduced from 55 to 45 munitions.
Range decreased from 40 to 30.

Scout Squad
Manpower cost reduced from 140 to 125.

Pathfinder Squad
Manpower cost reduced from 200 to 180 & Build time decreased from 33 to 30.

Barracks
Manpower cost reduced from 120 to 100.

Weapon Support Center
Fuel cost reduced from 15 to 10.

Update: Oct 25, 2023 @ 4:07am

General Change-


-US Forces- Fixed

Airborne Battlegroup
Supply Drop Command Point cost increased from 1 to 0

Special Operations Battlegroup
Smoke Screen Command Point cost increased from 1 to 0

M3 Armored Personnel Carrier
Manpower cost reduced from 250 to 220

M3 75 mm Gun Motor Carriage
Manpower cost reduced from 300 to 270

M16 Multiple Gun Motor Carriage
Manpower cost reduced from 300 to 270


-BRITISH FORCES-

Churchill Black Prince Heavy Tank
Population cost increased from 20 to 21


-WEHRMACHT-

Wirbelwind Flakpanzer
Fuel cost increased from 60 to 70.
20mm flakvierling wirbelwind damage increased from 5 to 6 & reload increased from 1,875/2.125 to 2/2.5
Rear armor decreased from 50 to 40.

Breakthrough Battlegroup
Tiger Heavy Tank
Population cost increased from 20 to 21


-DEUTSCHES AFRIKAKORPS-

Flakvierling Half-track
20mm halftrack flak damage increased from 5 to 6 & Left/Right Rotation decreased from 180/-180 to 130/-130

Panzerarmee Kommand
Fuel cost increased from 110 to 115.

Armory
Combat Half-tracks Manpower cost reduced from 125 to 150

Tiger Heavy Tank
Population cost increased from 20 to 21

Update: Oct 6, 2023 @ 12:00am

Version 6 October 2023 AXIS FACTIONS & ABILITY BALANCE CHANGES

WEHRMACHT

20mm Flak 30 AA Gun Team
Build time reduced from 40 to 30.
Crew health increased from 80 to 90.
Penetration increased from 26/22/18 to 30/26/22.
Veterancy requirements reduced from 1300/3900/7800 to 1000/3000/6000.

251 Medium Carrier
mg42 halftrack damage increased from 3 to 4
Rate of fire increased from 14 to 16

251 Stummel Conversion
Auto-fire reload reduced from 5 to 4 seconds.
Barrage recharge time standardized to 20 seconds.
Barrage reload reduced from 2.5 to 2 seconds.
Barrage shell count increased from 4 to 6.
Munitions upgrade cost reduced from 60 to 50 Munitions.

Armored Skirts
Cost increased from 125 manpower and 25 fuel to 200 manpower and 45 fuel.
Now provides +80 health to all affected vehicles.
Side armor bonus removed.

Blitzkrieg – Breakthrough Battlegroup
Reload bonus increased from 35% to 40%.
Speed bonuses and received accuracy bonus reduced from 50% to 35%.

Command Panzer IV
AP rounds penetration increased from 90/75/65 to 90/85/75.
AP rounds reload time decreased from 4.75/6.5 to 4/4.5 seconds.
AP Round area of effect distances changed from 0.25/1/4 to 0.25/0.25/4.
HE angle scatter reduced from 12.5 to 7.
HE round area of effect damage changed from 1/0.25/0.15 to 0.5/0.25/0.25.
HE round area of effect radius increased from 4 to 5.
HE round area of effect mode limit increased from 3 to 4.
HE round reload time reduced from 4.5/5 to 4/4.5.
HE rounds now fire directly at targets.
Movement scatter changed to match other tank guns.

221 Scout Car
mg34 221 Scout Car damage increased from 3 to 3.5.

Flakpanzer IV Wirbelwind
Fuel cost reduced from 70 to 60 fuel.
Reload speed decreased from 3.75/4.25 to 1.875/2.125.
Tactical Advance replaced with White Phosphorous rounds.
White Phosphorous Rounds cause suppression and reduce a vehicle’s vision by 75% on hit for 5 seconds. Costs 30 munitions. Lasts 30 seconds.

Jaeger Light Infantry
Capture and de-capture bonus from reconnaissance package set to a flat +20% bonus.
Reconnaissance Package munition cost reduced from 60 to 50.

Kettenkrad
Communication cable munitions cost reduced from 35 to 25.
Communication cables now grants the Kettenkrad +33% capture and de-capture speed and grants +7 vision range to points captured by the Kettenkrad.
Communications cable resource bonus removed.
Speed increased from 10.50 to 11.75.

Mechanized 8Rad
Veterancy ability replaced with Deutsche Afrikakorps Commander 8Rad Ability.

Nebelwerfer
White Phosphorous rocket count increased from 5 to 6.

Pioneer
Veterancy requirements reduced from 750/2250/4500 to 500/1500/3000.

Panther
Tactical Advance replaced with Tank Hunter.
Tank Hunter is a Passive Ability that causes target vehicles hit by the Panther to be 25% easier to hit for 8 seconds. The affected unit will also be revealed, even in the fog of war for the entire duration.

Stosstruppen
White Phosphorous Grenades now properly deal damage over time.



DEUTSCHE AFRIKAKORPS

250 Halftrack
Front armor increased from 6 to 7.
mg34 250 halftrack damage increased from 3 to 3.5.
Veterancy Requirements reduced from 1200/3600/7200 to 600/1800/3600.

Advanced Optics
New upgrade added to the Armory. Requires Panzerarmee Command.
Costs 250 Manpower.
Increases the vision range of all vehicles by +5 when moving. When vehicles are stationary, increases vehicle vision by +10.

Advanced Repairs
Manpower cost reduced from 200 to 150.

Bersaglieri
Bersaglieri call-in ability recharge time increased from 45 to 60 seconds.
Manpower cost reduced from 300 to 280.

Breda Model 30 Light Machine Guns
Weapon burst duration increased from 0.75/1.25 to 1/1.55.
No longer grant 1 free LMG to Panzergrenadier and Bersaglieri squads.

Combat Half-track
Provides a flat 4 armor bonus to all facings to all affected units

Combined Arms
Gives +15% speed to all Deutsche Afrikakorps infantry who have Combined Arms available.
Panzergrenadier version no longer grants ability range bonuses and only provides +10% bonus to accuracy. Grants the same bonuses as the Combined Arms used by other infantry.

Command Panzer IV
Wehrmacht and Deutsche Afrikakorps Command Panzer IV now both share the ammo swap ability.
AP rounds penetration increased from 90/75/65 to 90/85/75.
AP rounds reload time decreased from 4.75/6.5 to 4/4.5 seconds.
Area of effect distances changed from 0.25/1/4 to 0.25/0.25/4.
HE angle scatter reduced from 12.5 to 7.
HE round area of effect damage changed from 1/0.25/0.15 to 0.5/0.25/0.25.
HE round area of effect radius increased from 4 to 5.
HE round maximum damage cap from 3 to 4.
HE round reload time reduced from 4.5/5 to 4/4.5.
HE rounds now fire directly at targets.
Movement scatter changed to match other tank guns.

Grenade Package
Grenade Package Removed. Panzergrenadiers now require either Fire Support Elements from the Light Support Kompanie or the Mechanized Kompanie to be constructed in order to access grenades.

Kradschutzen
Speed increased from 11.5 to 13.

Flakvierling Half-track
Speed reduced from 6.9 to 6.75

Light Support Kompanie
Now has access to Panzerjaegar squads costing 250 manpower.

Panzergrenadiers
Manpower cost reduced from 280 to 275.
Grenade range increased from 16 to 20.
LMG accuracy increased from 0.363/0.286/0.2332 to 0.396/0.312/0.2544.
Rifle accuracy increased from 0.493/0.484/0.341 to 0.538/0.528/0.372.
Model 24 grenade and Hafthohlladung Anti-tank Grenades now requires either Fire Support Elements from the Light Support Kompanie or the Mechanized Kompanie to be constructed.

Secure Location
Now grants a +20% decapture bonus in addition to its capture bonus.

StuG III D
Veterancy Requirement reduced from 1500/4500/9000 to 1000/3000/6000.
Firing Positions range bonus increased from +15 to +20 range.

Note
Currently Veterancy is 1000/2000/6000. This will be set to the intended values in our next patch.
Italian Infantry
Booby Traps
Command Point requirement from 2 to 1.
Booby Trap cost reduced from 55 to 45 munitions.
Traps that detonate on a Victory or Territory point will increase the time it takes to capture the given point by +100% for 20 seconds.

Cannone da 105/28
Command Point requirement from 4 to 3.

Designate Defensive Line
Renamed to Sound the Alarm.
Munition cost reduced from 60 to 40.
Now also makes squads 20% harder to hit when active in addition to other bonuses.
Now plays an alarm effect on activation.

Guastatori
Armor increased from 1.25 to 1.5

L6/40
Cost increased from 450 manpower and 30 fuel to 475 manpower and 35 fuel.
Emergency Speed now replaces Italian Brotherhood: Increases speed by +50%, and has +25% acceleration while making the unit 25% harder to hit. Disables weapons while active.
Now has medium crush.
Penetration increased from 16/14/13 to 45/25/15.

Propaganda War
Now has a delay before the ability activates.
Now fires 10 shells over a large area that cause suppression damage. Targets that are pinned will retreat if they are in the blast radius of propaganda shells. No longer causes units to immediately retreat if they are not pinned.



Update: Oct 5, 2023 @ 4:47am

Version 6 October 2023 ALLIES FACTIONS & ABILITY BALANCE CHANGES

US FORCES

4x4 Truck
Frontal armor decreased from 5 to 4.
Moving weapon burst reduced from 100% to 75%.
Speed increased from 9.75 to 10.5

Assault Engineers
Veterancy requirement reduced from 900/2700/5400 to 750/2250/4500.

Bazooka Team
Manpower cost reduced from 250 to 240.
Reinforce cost increased from 22 to 24.
Veterancy requirement reduced from 900/2700/5400 to 800/2400/4800.

Engineer
Veterancy requirement reduced from 750/1500/3000 to 600/1800/3600.

M3 Armored Personnel Carrier
50cal halftrack damage increased from 7 to 8 & Penetration increased from 1/1/1 to 1.25/1.5/2.5
Fortify Position ability reduces ability recharge times for nearby units by 25%.

M8 Greyhound Armored Car
Area of effect damage changed from 1/0.3/0.15 to 0.75/0.4/0.4.
Area of effect model limit set from 0 to 2.
Area of effect radius increased from 1.75 to 2.
Max scatter reduced from 4 to 3.
Scatter offset set reduced from 0.33 to 0.

M8 Scott
White Phosphorus Barrage direct damage reduced from 80 to 10.
White Phosphorus Barrage now has a cost of 25 munitions.

M24 Chaffee Light Tank
APCR Rounds munition cost reduced from 45 to 35.
APCR Rounds penetration bonus reduced from +100% to +50%.
Reload time increased from 3.5/4 to 4/4.25 seconds.
Chaffee no longer does additional damage against friendly units.

Paratroopers
Grenade area of effect distance increased from 0.5/1/1.5/4.5 to 1/2/4.5; matches the standard US Forces frag grenade used by Riflemen.

Riflemen
Fire Superiority now reduces the squad’s speed by 33% when active.
M1918 BAR penetration reduced from 2.5/2/1.75 to 1.75/1.5/1.33.

Scout
Built time reduced from 24 to 20.
Utility Package munitions cost reduced from 30 to 25.
Veterancy requirements reduced from 750/2250/4500 to 500/1500/3000.

Seek and Destroy
Accuracy bonus increased from 25% to 35%.
Capture bonus and received accuracy bonus while moving removed.
Seek and Destroy Ability properly provide its benefits to vehicles you control for the full 40 seconds duration of the activation.

Sherman
White Phosphorus Smoke ability no longer slows vehicles on hit.

Sherman Easy 8
76mm penetration reduced from 300/200/170 to 200/180/160.
Arrives with a veterancy 1 Engineer squad; unit only becomes Assault Engineers if the Assault Engineer is unlocked.
Command point requirement increased from 5 to 6.
Fuel cost increased from 100 to 105 & Population cost increased from 21 to 22.

Sherman Whizbang
Precision Rocket barrage renamed to Long-Range Barrage.
Long-Range Barrage range increased from 80 to 160.
Long-Range Barrage range reload increased from 0.25 to 1.
Long-Range Barrage rocket count increased from 10 to 15.

Special Operations P-47 Dual Strafing Run
Second plane now arrives 2 seconds later than the first plane.

Support Center
Air Support Center
Ability reticules adjusted to be more representative of their area of effect.
Air Supply cost increased from 100 manpower and 20 fuel to 125 manpower and 30 fuel.
P47 Strafe’s 2nd plane now arrives 2 seconds slower.

Infantry Support Center
Munitions Surplus no longer grants an ability recharge bonus.
Survival Training now grants 25% faster recharge speed on infantry abilities & cost increased from 125 manpower and 30 fuel to 150 manpower and 40 fuel.


US Airborne
M1919A6s upgrade time reduced from 50 to 30 seconds.

Mechanized Support Center
Specialized Munitions cost reduced from 150 manpower and 40 fuel to 100 manpower and 30 fuel.

Chaffee APCR Rounds ability penetration reduced from 300/200/160 to 270/165/120.
Munitions cost reduced from 45 to 35.

Canister Shot ability reworked to deal high damage against infantry in the open, but is less effective against units in cover. Deals 25% damage against units in garrison and heavy cover, 50% against light cover.
Munitions cost reduced from 45 to 25.

Greyhound canister area of effect model limit increases from 3 to 4.

Sherman canister area of effect model limit increases from 3 to 5.



BRITISH FORCES


BL 5.5 Inch Howitzer
Health reduced from 800 to 600.
Cost increased from 350 manpower and 50 fuel to 400 manpower and 50 fuel.

Dingo
Now gains shared experience.

CMP 15 CWT Truck
Veterancy 1 Improved Logisitic ability now shared between the standard CWT and the medical variant.

Commandos
Grenade area of effect distance increased from 0.5/1/1.5/4.5 to 1/2/4.5.

Crusader AA
Area of effect radius reduced from 2.5 to 2.
Area of effect distances reduced from 0.75/1.5/2 to 0.33/1/1.75.

Infantry Section
Recce Package passive vision bonus reduced from 7.5 to 5.
Light Vehicle Refit and Withdraw
No longer costs munitions.

M3 Stuart
Mark Target munitions cost increased from 25 to 45.
Mark Target penetration bonus reduced from +50% to +25%.
Area of effect damage changed from 1/0.3/0.15 to 0.5/0.3/0.3.
Area of effect damage distances changed from 0.44/0.875/1.31 to 0.375/0.375/2
Moving scatter increased from 25% to 50%.
Max scatter to 3.5.
Scatter angle from 7.5 to 5.5.
Scatter offset set to 0.125 to 0.

Bishop Self-propelled Artillery
Health increased from 280 to 320.

Update: Sep 29, 2023 @ 1:08am

-General Change-


-US Forces-

Scout Squads & Pathfinder Squad
Detect camouflaged units range increased from 10 to 20.

M3 75 mm Gun Motor Carriage & M16 Multiple Gun Motor Carriage
Manpower cost decreased from 320 to 300.

M31 Recovery Vehicle
Fuel cost increased from 30 to 40.

Mechanized Support Center
Specialized Munitions
Cost manpower increased from 100 to 150 & Fuel cost increased from 30 to 40.

Infantry Support Center
Survival Training
Cost manpower reduced from 150 to 125 & Fuel cost reduced from 40 to 30.

Armored Battlegroup
War Machine
Command point increased from 3 to 4.


-BRITISH FORCES-

Dingo Light Scout Car
Manpower cost increased from 220 to 240.

B.L. 5.5-Inch Artillery Emplacement
High-explosive Barrage damage reduced from 280 to 240.

Update: Sep 18, 2023 @ 4:18am

-General Change-


-US Forces-

Added new ability Forward Observer Artillery Barrage on Scout Squads & Pathfinder Squad.
Can unlock Forward Observer Artillery Barrage on Demolitions Package upgrade.

Scout Squads
Built time Reduced from 22 to 20.

Assault Engineer Squad
Cost manpower increased from 200 to 210

M8 Scott SPG
Health increased from 360 to 420

M31 Recovery Vehicle
Population increased from 6 to 7.

M1918 Browning Automatic Rifles
Cost manpower decreased from 150 to 125 & Cost fuel decreased from 40 to 25,

Mechanized Support Center
Smoke Shells
Fuel cost decreased from 20 to 15.

Infantry Support Center
Demolitions Package
Can unlock Forward Observer Artillery Barrage for Scout Squads.



-BRITISH FORCES-

Platoon Command Post
Fuel cost increased from 45 to 50.



-WEHRMACHT-

Stosstruppen
Population reduced from 10 to 9.

Fallschirmjäger Squad
Population reduced from 10 to 9.

Pak 40 Anti-tank Gun Team
75mm at gun damage increased from 180 to 200.



-DEUTSCHES AFRIKAKORPS-

18-tonne Recovery Half-track
Population increased from 5 to 6.

Update: Sep 6, 2023 @ 4:50am

General Change-


-US Forces-

Mechanized Support Center
Specialized Munitions
Fuel cost increased from 20 to 30.

Infantry Support Center
Advanced Logisitcs
Cost manpower increased from 100 to 150

Survival Training
Cost manpower reduced from 200 to 150 & Fuel cost reduced from 50 to 40.



-BRITISH FORCES-

Bishop Self-propelled Artillery
Cost manpower increased from 350 to 360 & Fuel cost increased from 70 to 75.


-WEHRMACHT-

Stosstruppen
Cost manpower reduced from 420 to 380.

Fallschirmjäger Squad
Cost manpower reduced from 380 to 350.

Sturmpanzer IV Brummbär
Cost manpower reduced from 440 to 420.


-DEUTSCHES AFRIKAKORPS-

Armored Reserves
Cost manpower reduced from 200 to 100 & Fuel cost increased from 50 to 75.

Update: Aug 29, 2023 @ 2:06am

-General Change-

-US Forces-

M8 Greyhound Armored Car
Built time Reduced from 45 to 40


-BRITISH FORCES-

CWT 15CMP Anti-Air truck
Fuel cost decreased from 20 to 10.

Indian Artillery Battlegroup
Towed ML 4.2-inch Heavy Mortar Team
Fuel cost decreased from 20 to 10.

-DEUTSCHES AFRIKAKORPS-

le.IG 18 Support Gun Team
Manpower cost increased from 310 to 320

Italian Combined Arms Battlegroup
Semovente da 75/18 Assault Gun
Manpower cost decreased from 300 to 280

Carro Armato M13/40 Light Tank
Fuel cost decreased from 45 to 40.

Armored Suppot Battlegroup
Command Panzer IV Medium Tank
Manpower cost decreased from 380 to 360