Crusader Kings III

Crusader Kings III

LotR: Realms in Exile - Open Beta
Showing 21-30 of 47 entries
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Update: Apr 13, 2024 @ 8:36am

Quick hotfix

# Bugfixes
- Fixed a bug with legend of Anarion not showing up due to incorrect triggers

Update: Apr 13, 2024 @ 3:55am

Quick hotfix

# Bugfixes
- Fixed an issue with _Return of the King_ event chain not firing correctly for the Stewards
- Fixed numenoreans marrying infertile lowborns

Update: Apr 12, 2024 @ 11:54am

Quick descriptor fix

Update: Apr 12, 2024 @ 11:53am

# CONTENT
- More wasteland blocker events
- New illustrations for numenorean castle/temple holdings GFX
- Custom content for Madogh
- 44 new Men-at-Arms images for custom MaA
- Unique icon for Maglors sword
- Elf-father history (Tata and Tatie)
- Updated/Added 16 Men-at-Arms texts for custom MaA
- Added two new intro events for the Gundabad brothers

# BALANCE
- Changes to eye colour for elves that saw the 2 trees
- Houses of healing provide plague resistance
- Work on balancing AIs use of custom legends
- Reworked the "effect" description for the `Ravage the Land` steward task
- Reworked the available locations for the ***Move Realm*** activity, for dwarves with the "Surface Dweller" tradition
- Unable to demand hostages as a Maiar or Istari
- Changed several artifact modifiers
- Increased the cooldown for doing a "Meet Peers" activity as a dwarf/elf/hobbit
- Dunedain rangers counter monster unit types
- Only Sorcerers or Nazgul will accept Morgul Blades
- The Steward will now keep their banners and titular artifacts upon the Return of the King

# BUGFIXES
- Sailing ship trigger fixes
- Several localization fixes
- Fixed missing dynasty on historical rulers
- Fixed holdings around Annuminas being wasteland government instead of feudal
- Fixed AI vassalization consideration when it comes to different races
- Fixed death reason for Numenorean kings
- Fixed several incorrect ages of characters born during Years of the Trees
- Fixed _Blessing of Numenor_ tiers in Cardolan/Rhudaur dynasties
- Fixed an issue with diseases not localizing correctly
- Attempts to fix AI with _Blessing of Numenor_ marriage issue
- Numenoreans won't get the "the Bald" nickname anymore
- Tier 10 Numenoreans won't be bald anymore
- Protectors of the Deep don't give bonuses to defunct terrain anymore

Update: Apr 5, 2024 @ 4:16pm

**CONTENT**
- Reworked Numenorean blood trait to move from a single trait with 10 different XP trait levels, to 10 individual trait levels.
- Reworked Numenorean blood trait icons to make the level more clear at a glance.
- New Elven dynasty legacy tree to replace the blood tree.
- New intro event for Lanthir, random dwarven event 'A Challenger Approaches', 'The Man-Eater' wilderness event
- Added an event for a King of Gondor to make the Stewards Princes of Ithilien
- New Gondorian sword, dagger and spear, Noldor spear, and Haradrim spear 3D models.
- Reworked a vanilla decision to allow rulers with the Gift of Men tenet to lay down their life when they reach an old age.
- Added Ringil artifact.
- New eye effect for Maiar and characters who have seen the light of the Two Trees.
- Added legend seeds for finding mithril, forming Szreldor and killing the Balrog.
- More elves for elven ancestor legends.
- Tweaked Lamedon, Kanivatra dynasty and Parivaina dynasty CoAs.

**BALANCE**
- Increased orc's appetite for building buildings.
- Gave the Witch King permanent fixed stats rather than randomised on game start.
- Made Balin less likely to want to create a cadet branch.
- Crafting cost is now removed when clicking the craft button, rather than on artifact completion.
- Elves won't be tempted by one-night stands while going to university or at feasts.
- Characters who can't marry now can't acquire soulmates or lovers either.
- Kathasaptha faith is now Theocratic.

**BUGFIXES**
- Numerous fixes to historical Numenorean blood tiers, which we're continuing to work on.
- Fixed some issues with incorrect gender succession laws being applied.
- Fixed an error with triggering on same race condition for vassalisation checks.
- Fixed a court event that would place temples in colonies.
- Fixed issue with domain limit tooltip.
- Fixed incorrect title localization for female spouses in Bree.
- The Gondor/Bellakar alliance decisions and the Uniting the Faithful event chain have been adapted to account for Pharazain.
- Added some missing cultural descriptions.
- Witchking can now get XP.
- Nazgul now won't pop up in courts with claims seeking help.
- Wastleand characters will no longer spawn for caravan master events.
- Vanquish Darkness CB in Forodwaith will now generate a new ruler of a more sensible culture and faith.
- Numerous localisation and typo fixes.

Update: Mar 29, 2024 @ 3:35pm

**COMPATCHING**
- Full compatch to bring the mod in line with fixes in vanilla v1.12.4.

**CONTENT**
- Complete revamp of the Numenorean Blood trait system, moving to a tiered trait with XP determined at birth that allows for greater detail in strength of the blessing, including full rework of all historical characters.
- New tiered version of the Mariner lifestyle trait.
- Added a new Daen faith, “Gifts of Ivann”, which enslaved Nurnoth people will practice in secret prior to Sauron’s demise.
- Should Sauron be destroyed, new events have been added for the slaves to openly convert and take over the kingdom of Nurn.
- The ruler who destroyed Mordor will be given the option to make Nurn a Client State, Protectorate, or simply sign a truce.
- Added Noldor spear 3D asset.
- Two new wilderness blocker events 'Bear Baiting' and 'Howls from the Hills'.
- New random event for Goblins: 'Decorations'.
- Gave the 'Axe that Walks' a family.
- Added numerous deceased elves to act as legend seed characters for Elven Ancestry.
- Added Godly Ancestor legends for Durin and some darkness faiths.
- Added Azaghal Legend and Telchar / Narvi saintly deed Legends.
- Added dwarf fathers Legends.
- Added dwarven regiment "The Undying" for dwarven rulers of the kingdom of Khazad-Dum, or empire of the Misty Mountains.
- New CoA for Dunedain Forochel.
- Added missing flavour text for some new elven MaA added previously.
- Additional new MaA for Avari, Grey Elves and High Elves to complete new Elven rosters.
- New cultural names for titles, including Dunedain naming for all of the Shire, Breeland and Old Forest.
- Added new nickname for character that kills the Balrog.
- Updated localisation for Ar-Adunaim expedition content, removing placeholders.

**BALANCE**
- It is now more difficult to Demand Conversion of Corsairs.
- De jure capital of Szreldor moved to Szrel-Kain.
- Reduced era scaling costs for legends.
- Locked the ability to select mining tree perks behind the ability to mine.
- Added legitimacy effects to Realms CBs.
- Armageddon province destruction in Balrog Struggle no longer targets lowest development holding first.
- Added a cross-race acceptance malus to vassalisation.
- Made Dunedain chieftains harder to vassalise.
- Added more information to tooltips when buying resources.

**BUGFIXES**
- Fixed income window being screwed up due to both being a tributary and having a tributary.
- Underground counties show province modifiers again.
- AI won't colonise disabled empires/kingdoms anymore.
- Huz-Margoz won't get the "Renew alliance between Dale and Erebor" event anymore.
- Nerfed an overpowered historical child in Dale.
- Moved the de jure capital of Szreldor from Mistrand to Szrel-Kain.
- You can now Demand Conversion of Master Mariners, but cannot Demand Conversion of Maia or Istari.
- Black Numenorean Kings of Numenor are now correctly titled “Ar” instead of “Tar”.
- Title names are invisible now in areas set to wastelands at game start.
- The Gondor/Bellakar alliance decisions and the Uniting the Faithful event chain have been adapted to account for the Reunited Kingdom.
- Fixed good Saruman forming the Cult of the White Hand on Sauron’s death.
- Fixed issue with colonisation blockers not being cleared.
- Fixed issues with Northron elective succession.
- Fixed some cases where Nazgul were getting sick.
- Can no longer take Reclaim Calenardhon decision if you are the King of Rohan's liege.
- Fixed issue in Scholarly Emulation court even with an empty character.
- Corrected incorrect wording in effects of Serve the Balrog decision.
- Corrected wording of news event when Balrog is killed mentioning a coronation of a ruler killed by the Balrog.
- Stopped downgrading building effects in Balrog events from triggering anger for building construction.
- Tom Bombadil should no longer be interested in promoting legends.
- Fixed issues with elven traditions giving obsolete MaA.
- Fixed issue with no realm info being visible in character window when in observer mode.
- Fixed issue with orc armour being used for restored Castimiri ruler of Gondor.
- Hopefully fixed issue with Resources Map not always updating when new resources discovered.
- Fixed some issues with game concepts.
- Numerous typos and minor fixes.

Update: Mar 23, 2024 @ 3:58pm

**CONTENT**
- Several new 'Ancient Peoples', elven descent, Faderda, Mithrellas, Serkoz and Helm Hammerhand legend seeds.
- New Saruman Staff, Rohan, Gondor and Uruk-hai spear 3D models.
- New Wilderness events: "More Than Meets the Eye" and "Wolf-Dogs".
- New orc cultural names for some titles in the Vale of Anduin, and Dwarven names for Goblin Town titles.
- New CoA for Dwarven Goblin Town and Nadi-Manye Harwan, as well as several Dale and Dorwinion duchies.
- Some new nicknames and descriptions available.
- New title flavoured names for Dorwinion.
- Added missing flavour text to new generic elven MaA.


**BALANCE**
- Limited disease spread to dwarves on Lore-friendly game rule.
- Denethor and Umbar claimants receive large legitimacy loss if Aragorn returns to the throne.
- Permit marriage of Theodred should he survive and Rohan succeeds in war against Saruman.
- Added plot armour against certain diseases for certain core lore characters.
- Converted many mountain goblins to feudal.
- More innovations for goblins.
- Dwarves now gain / lose legitimacy for refusing / accepting a ring of power.
- Lowered tendency for Mayor of Michel Delving to be deposed by the Thain of the Shire.
- Grant claim on the Ulukai when taking Gundabad decision that would give you it, if already found by adventurer.

**BUGFIXES**
- Fixed some cases where orc clothing was appearing erroneously.
- Fixed an issue where character window was showing incorrect domain limit.
- Removed some cases where Wildmen invasions could be declared on the Wilderness.
- Removed a case where Wilderness could offer protectorate to some realms.
- Fixed an issue where Rohan would be able to take Isengard after success in war against Saruman, even if he doesn't own it.
- Shire Thaindom will now get drifted when Reunited Kingdom solidifies.
- Fixed issue with Gondorian Vassals not transferring in a fringe case when Aragorn is coronated.
- Solidified Reunited Kingdom can now use Oath of Eorl without Gondor title.
- Removed “Dominion of Dominion of” from "Dominion of the Sorceror".
- Fixed a case in the Yellow Mountains of Wilderness holding a non-wilderness county.
- Fix to 'Set Wastleands' GUI.
- Fix to issue with Defensive Alliance GUI.
- Fixed issue with duplicating Anduril and Steward's rod for adventurers.
- Numerous localisation fixes and typos.

Update: Mar 18, 2024 @ 9:26am

**CONTENT**
- Added a new ruined model for Annuminas that will upgrade to the old non-ruined model when the special building is upgraded.
- Updated quest chain content for Margoz, including new special building in Lest and new decision.
- New historical defensive alliance mechanic including historical alliance between Dale and Erebor.
- New Turin Turambar, Eorl the Young and Elendil the Tall Heroic Legends.
- New texture of Arnor castles for Dunedain.
- Some compatching work of Legends events added with latest DLC.
- Added some intermarriages to old Northron dynasties and a mythological King of Rhudaur who united the Nine Tribes.
- Curated clothing set for Uialdain and updated headgear set for Hobbits.

**BALANCE**
- Additional rebalance work for the new base elven MaAs added in the last patch.
- Cant ask opposite alignment rulers to spread your legends anymore.
- Limited candidates of opposing races for recruitment in travel events.
- Beard-rot dwarven disease will now only occur on non-lore friendly game rules (and rename of said rule).

**BUGFIXES**
- Fixed most outstanding issues with Dwarven Reincarnation mechanic - should be mostly functional now!
- Numerous minor bugfixes and typo corrections.

Update: Mar 15, 2024 @ 6:35pm

# CONTENT
- Several historical legends have been added
- 2D event FX effects have been added (Alongside some FX graciously given to us by the PoD team, go check out their mod!)
- A few new goblins in the Yellow Mountains
- Castamiri claim has been reworked to fit with legends
- Goblins now have their own character background
- Dunedain Ranger now have their own outfits, they no longer have fancy clothes in the wilderness
- A new tenet for certain elven faiths
- Several dynamic CoAs have been added + several old CoAs have beenreworked
- A dwarf specific plague
- A cheeky event referring to a *cough* *cough* series
- AA now have their own background
- A _lot_ of music has been added to the mod
- The Tedjin faith icon has been updated
- A few CoA assets have been added
- The start of the elven MaA rework
- A ruined model of Annuminas before it gets upgraded (once again by @Arkia)
- Game rules added by the mod now have a "Realms" prefix

# BALANCE
- Orcs are immune to balding
- Effects of Sauron being destroyed in terms of faith and culture has been reworked slightly
- Orcs and elves can convert same race counties
- Orc + Dwarf building rebalance
- Balding gene has been adjusted
- Dwarven fertility modifiers are being played around with

# BUGFIXES
- Attempts at limiting wandering courtiers
- Tom won't appear in county windows anymore
- Ability to appoint Loremaster cooldown fix
- Elves won't get sick anymore
- More generated characters start at appropriate ages
- Can't adopt different race heritages anymore
- Aragorn bookmark fixes
- Theodens mother has the widowed trait
- Marketcher goblin culture now has a description
- Disease won't spread to elven lands
- Disease has a very low chance to spread to dwarven lands
- Disease is _more_ likely to spread in orc lands
- Prester John nickname won't appear anymore
- Localization for the wastelands button doesn't have spelling mistake
- Celduinion faith now has correct gameconcept link in description
- Reunited Kingdom rulers will now wear the winged crown
- Diseases won't spawn in the wilderness, though it'll still spread through it

Update: Mar 4, 2024 @ 1:29pm

Legends of the Dead - Day One Compatch