Arma 3
GOM Vehicle Tuning Anywhere
Showing 21-30 of 32 entries
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Update: Jun 20, 2023 @ 5:30pm

Above attempts to make GOMVTA use radio menu like GOMALA didn't work. GOM didn't make it easy because GOMALA is his most updated mod while GOMVTA wasn't updated.

Update: Jun 20, 2023 @ 5:25pm

I fucking hate SQF. Last test before reverting to "working" order.

Update: Jun 20, 2023 @ 5:00pm

Another test... GOM really had to make it difficult with his two different menus.

Update: Jun 20, 2023 @ 4:16pm

Hotfix: Reverted last hotfix, used another method

Update: Jun 20, 2023 @ 4:01pm

Hotfix 2: Changed from 0 to 1 "removeAfterExpressionCall = 1; // 1 to remove the item after calling" so it doesn't add infinite action menus when using GOMVTA.

Update: Jun 20, 2023 @ 3:49pm

Hotfix: I forgot to add "class CfgCommunicationMenu" in config.cpp

Test should work now.

Update: Jun 20, 2023 @ 3:24pm

Test Update: Radio Support Call to activate GOMVTA menu instead of using an action menu that GOM implemented by default. Code using GOMALA.

Update: Jun 16, 2023 @ 11:54pm

Reduces sound of the "Valve" nitro sound that GOM added in the original mod to 20db. Should be quieter and less annoying. :D

Update: Jun 16, 2023 @ 2:41am

Bisigned the mod.

Update: Jun 16, 2023 @ 1:59am

Stable Release of Grumpy Old Man's Vehicle Tuning V1.01. 100% working and tested.

I figured out what was causing it to not auto-initialize alongside GOMALA. Had to rename all "GOM" tags in the code to something else (like "VTA") as some things were being re-used. Now it's compatible with Grumpy Old Man's Aircraft Loadout V1.35. :)