Dota 2
Re:Creeps-DOTA界でのクリープ生活
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Update: Nov 17, 2023 @ 4:38am

<font color='#ff8c00'>Damage System Rework:</font>
<font color='#ff8c00'>▮1.</font>Reduce some unnecessary processes to decrease performance consumption.
<font color='#ff8c00'>▮2.</font>Some additional damage is now incorporated into the main damage for one-time calculation, optimizing to a certain extent.
<font color='#ff8c00'>▮3.</font>Critical hits and skill critical hits now correctly display final damage and no longer repeatedly display white numerical effects.
<font color='#ff8c00'>▮4.</font>All main damage now has a clear source, if it is additional damage it will be included in the main damage source.
<font color='#ff8c00'>▮5.</font>You can now hover over the player's power or DPS progress bar in the top left corner to view DPS display.
<font color='#ff8c00'>Hero Adjustments:</font>
<font color='#ff8c00'>▮</font>Now only when transformed into Shadow Fiend, the attack critical hit of Shadow Fiend's Dominate the Dead with fear effect will take effect.
<font color='#ff8c00'>▮</font>Queen of Pain's Sonic Wave knockback distance adjusted from 350 to 50.
<font color='#ff8c00'>▮</font>Gyrocopter's Flak Cannon will correctly be reduced by cooldown reduction.
<font color='#ff8c00'>▮</font>Luna's Moon Glaive's reincarnation effect with attack effect bounce will have additional effect display.
<font color='#ff8c00'>▮</font>Drow Ranger's Frost Arrows damage adjusted from Agility × 20% + 4% to 40% + 8%, and included in critical hits. Aghanim's Scepter upgrade no longer reduces enemy life recovery, but adds a vulnerable state, and each layer will increase the target's critical hit damage. The stacking method is adjusted to each layer having an independent duration.

Update: Nov 16, 2023 @ 2:27am

<font color='#ff8c00'>▮</font>Drow Ranger's Gust cast backswing cancelled, after casting increases movement speed adjusted to increase attack speed, damage type adjusted from magic to physical, damage adjusted from Agility × 100% + 60% to 300% + 60%, hitting enemies no longer knocks back, but will cause an instant attack with additional damage, Aghanim's Shard upgrade effect adjusted: Drow Ranger attacks Gust silenced target gets 50% critical damage adjusted to get 50% critical rate.
<font color='#ff8c00'>▮</font>Marci' Unleash combo interval reduced from 1.5 seconds to 0.5 seconds.
<font color='#ff8c00'>▮</font>Storm Spirit's Remnant performance optimization.
<font color='#ff8c00'>▮</font>Fixed the issue where the physical damage of Storm Spirit's Overload bounce would be added twice.
<font color='#ff8c00'>▮</font>Fixed the issue where the physical damage of Silencer's Glaives of Wisdom bounce would be added twice.
Fixed the issue where the transformation card could not be used after closing with esc.
Fixed the issue where the hero card could still be transformed after using the hero card decomposition.
<font color='#ff8c00'>Thundergod Set Adjustment:</font>
<font color='#ff8c00'>▮1.</font>Thundergod 2-piece set effect: When the hero on the field is Omni, every 100 points of Omni attribute provides an additional 10 basic attack power, up to 50 points.
<font color='#ff8c00'>▮2.</font>Thundergod 4-piece set effect: Every 0.5 seconds, a Zeus effect will be automatically released: Lightning is released on all units within a 600 range around the wearer. Lightning will cause 220% of the wearer's attack power as magic damage to the target. If the wearer is an Omni hero, there is a 20% chance that the attack will release a lightning on the target; there is a 25% chance to release a Zeus effect when casting a skill, and the lightning damage is increased by 200%.

Update: Nov 15, 2023 @ 1:26am

<font color='#ff8c00'>▮</font>We have noticed that in Path of Beyond the Gods Phase 2, there was an anomaly in the reward configuration due to technical reasons, for which we are deeply sorry. In order to ensure the interests of the players, we decided to perform a rollback operation to fix the issue.
In this rollback, we will revert to the Path of Beyond the Gods and Divine Exchange features that players picked up and redeemed after the second phase of Path of Beyond the Gods. The rollback will not affect Divine Points already earned in the second phase, and your Divine Points will be retained.
We have worked hard to fix the issue and will ensure that you can collect the correct rewards once you enter the game. We are very sorry for the inconvenience caused to you. The compensation can be received in the email. Thank you for your understanding and support.

Update: Nov 14, 2023 @ 8:07pm

<font color='#ff8c00'>▮</font>Open Phase 2 Path of Beyond the Gods and make the following changes to the Phase 2 Path of Beyond the Gods rule
<font color='#ff8c00'>1:</font>the Path of Beyond the Gods in Phase 2 gains 3 Divine Points for every 1moonstone consumed, and the corresponding cash purchase gains 3 times as many supernatural points
<font color='#ff8c00'>2:</font>Exotic Treasure Reincarnation increases Divine Points limit to 5500 per week
<font color='#ff8c00'>3:</font>the first issue of Path of Beyond the Gods is on Divine Exchange

Update: Nov 14, 2023 @ 3:16am

<font color='#ff8c00'>▮</font>Fixed an issue where Recast Stone acquired equipment would not automatically cast spells
<font color='#ff8c00'>▮</font>Fixed an issue where the Storm Spirit10 level Artifact effect did not take effect
<font color='#ff8c00'>▮</font>Fixed an issue where the person with the highest combat power could not launch a Void Fissure challenge
<font color='#ff8c00'>▮</font>Fixed an issue where Void Fissure's BOSS would be killed in seconds

Update: Nov 13, 2023 @ 6:28pm

Fix bug

Update: Nov 13, 2023 @ 3:37am

Fix bug

Update: Nov 10, 2023 @ 4:45am

Fix bug

Update: Nov 10, 2023 @ 3:46am

<font color='#ff8c00'>【New Content】</font>
<font color='#ff8c00'>▮</font>New Trial【Void Fissure】Top line!In round 11, you can be challenged on the right side of the base by the best player in the game。
<font color='#ff8c00'>▮</font>【Void Fissure】has a special challenge target,You are required to play the entire game for no more than 45, 30, 18 minutes。The challenge goal can be achieved by successfully clearing any number of empty cracks within the required time。
<font color='#ff8c00'>▮</font>After completing the 【Void Fissure】 challenge,Claim the corresponding challenge reward in the Activity-Void Fissure!The Challenge goal reward for layer XI - XX will refresh every 21 days,Once you complete the challenge again after refreshing, you can claim the reward again!
<font color='#ff8c00'>【bug fixing】</font>
<font color='#ff8c00'>▮</font>Fixed an issue where the game would not be pre-paid after completing all challenges below difficulty 20
<font color='#ff8c00'>【Multiplayer selection of difficulty rules related to adjustments】</font>
<font color='#ff8c00'>▮</font>In order to improve the game experience of new players in the field of platoon, to avoid the low difficulty of new players to match the high difficulty of players, resulting in new players have no basic experience. Make the following rule changes:
<font color='#ff8c00'>1:</font>Now unlock the new difficulty, be sure to complete the previous difficulty of the new difficulty,In order to avoid new players suddenly unlocked with their own combat effectiveness does not match the high difficulty caused by bad game experience。
<font color='#ff8c00'>2:</font>When multiple people choose difficulty votes equal, the lowest difficulty shall prevail。
<font color='#ff8c00'>3:</font>When equipping the Dimensional Shard,The highest difficulty that needs to be unlocked by itself must be no lower than the Dimensional Shard difficulty
<font color='#ff8c00'>4:</font>Exotic Treasure upgrades require the player to have a current maximum difficulty of N11 and above
<font color='#ff8c00'>5:</font>Ultimate Treasure Assembly requires the player to currently unlock a maximum difficulty of N12 and above

Update: Nov 9, 2023 @ 2:14am

<font color='#ff8c00'>▮</font>Fixed a bug where combining multiple Lev. 7 gems would only deduct 1 gem fragment. After that, we will deduct the gem fragments that these players should have originally consumed, and the insufficient value will be deducted to a negative number.
<font color='#ff8c00'>▮</font>Fixed an issue where the second Recast consumed the wrong amount of Gem Fragments.
<font color='#ff8c00'>▮</font>Added Gem Power statistics to the Attributes Overview of the Dimensional Emblem.
<font color='#ff8c00'>▮</font> Leshrac’s Pulse Nova is amplified and the effect of its Aghanim's Scepter is strengthened. The damage frequency now increases with increased cooldown reduction.
<font color='#ff8c00'>▮</font>Fixed a bug where completing the Abyssal Trial would make the game end early.
<font color='#ff8c00'>▮</font>Added achievements related to new difficulty and Deep the Abyssal Trial.
<font color='#ff8c00'>▮</font> Ultimate Treasure skills: Increased the max level of cooldown reduction from 4 to 5.
<font color='#ff8c00'>▮</font>Fixed an issue where several identical Gem Power effects did not stack.
<font color='#ff8c00'>▮</font>Optimized the issue of Power Recast.