Team Fortress 2

Team Fortress 2

hikikomori_mall (TF2)
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Update: Sep 2, 2024 @ 6:26am

Hikikomori A3 update changes:
-Removed loader bot and gave him a proper burial... No more flashing lights and effects over the entire map... RIP 2023-2024...
-Added new areas and paths to explore
-Added some new art and memes around in old places
-Added new character sprites and art, including re-occurring characters from my other maps.
-Slightly changed some old areas and added new paths to them (Dark maze is now a bit brighter and easier to navigate)
-Attempted to fix audio issues (reduced overall audio sources)
-Small bug fixes, changes and lighting adjustments to some older areas.
-New train station that now connects back to Lethargy Pools (Yay continuity!)
-Added credits poster for music and other things used in map in spawn rooms.
-Added flashing lights and colors/sound warning signs to spawn rooms
-Adjusted bob the zombies boat in the river to face the OTHER directio now
-The gargoyle is no longer two headed...
-Other small improvements/changes/adjustments that I probably just forgot while doing it.

Please enjoy!

Update: Aug 8, 2023 @ 4:00pm

New Version A4. (Oops uploaded wrong map)

Addition: Added new "Clues" image next to dev door for headcrab collection minigame.

Adjustment: Changed "Found all headcrabs" text to include location where door is open

Optimization: Cleaned up and reduced filesize from 70MB to 64MB (At the cost of some minor visual changes)

Bugfix: Fixed having too many ambient_generic entities playing at once (Now below the 64 limit)

Removal: Removed the double gargoyle statue (wasn't intentional, oops!)

Feel free to message if there are any big issues present in this new version!

Update: Aug 8, 2023 @ 3:55pm

New Version A4.

Addition: Added new "Clues" image next to dev door for headcrab collection minigame.

Adjustment: Changed "Found all headcrabs" text to include location where door is open

Optimization: Cleaned up and reduced filesize from 70MB to 64MB (At the cost of some minor visual changes)

Bugfix: Fixed having too many ambient_generic entities playing at once (Now below the 64 limit)

Removal: Removed the double gargoyle statue (wasn't intentional, oops!)

Feel free to message if there are any big issues present in this new version!

Update: Jun 9, 2023 @ 11:19am

Small update: Music slider fix

-Music volume in the map, can now be adjusted by the music slider in your game options menu.

Update: May 30, 2023 @ 10:12am

First version of hikkimori mall