DayZ
Winter Chernarus V2
Mostrando 1-10 de 20 aportaciones
< 1  2 >
Actualización: 25 FEB a las 14:36

V1.27 Minor Update - Release (25/02/25)

Changed:
Clouds are now Sakhal clouds.
Actions to remove the ability to eat snow and fill a bottle with snow.
Removed the pollution agent of HMP.

Fixed:
Bushes showing incorrect textures.

Mission File Changes:
"Limit" terms changes to "Limits" - Thank you to Kokiro for the heads up.

Known Issues:
White/Green planes at a distance for fake terrain. To get around this, turn on "Foliage Smoothing".

Actualización: 22 DIC 2024 a las 16:39

V1.26(.01) Minor Update - Release 22/12/2024

Due to an unforeseen issue with processing some areas of the mod it caused major server and client load issues. This has now been resolved. I am genuinely really really sorry and I promise to learn from this.

Patch notes below.

Added: Ice Fishing. (If you are already using the Standalone version, please remove that version).

Changed:
HMP is now back and contracted by eating snow. - (Please add chelating tablets into your types).
Rain sounds readded for servers who want to use both weather types.

Fixed:
Some lake collisions not working as intended.
Some surfaces had really shiny appearance.

MissionFiles:
Updated from the github.

Known Issues:
Floating Sakhal Trees - Since I can't modify vanilla p3d's, this will not be fixed.
White clutter textures at a distance - Switch on Foliage Smoothing, this will fix the issue.

Actualización: 22 DIC 2024 a las 16:10

Reverting due to loading issues.
Will update ASAP

Actualización: 22 DIC 2024 a las 15:05

V1.26 Minor Update - Release 22/12/2024

Added: Ice Fishing. (If you are already using the Standalone version, please remove that version).

Changed:
HMP is now back and contracted by eating snow. - (Please add chelating tablets into your types).
Rain sounds readded for servers who want to use both weather types.

Fixed:
Some lake collisions not working as intended.
Some surfaces had really shiny appearance.

MissionFiles:
Updated from the github.

Known Issues:
Floating Sakhal Trees - Since I can't modify vanilla p3d's, this will not be fixed.
White clutter textures at a distance - Switch on Foliage Smoothing, this will fix the issue.

Actualización: 20 OCT 2024 a las 15:50

V1.25 Hotfix Update #2 21/10/2024

Changed:
InitYield inherited as part of Sakhal>Chernarusplus conversion commented out (Compatibility for GebsFishes).

Actualización: 19 OCT 2024 a las 2:24

V1.25 Hotfix Update 19/10/2024

Fixed: Being able to walk through Prud lake
Fixed: Unable to fish in mossy lakes & rivers

Changed: Ability to dig up worms added back in due to player reports

Actualización: 15 OCT 2024 a las 15:56

trees weren't signed i'm pretty sure i'm absolutely braindead lmao

Actualización: 15 OCT 2024 a las 15:17

V1.25.21 Update 15/10/2024

Incorrect Trees were uploaded.

Actualización: 15 OCT 2024 a las 14:06

V1.25.2 Update 15/10/2024

Removed:
Namalsk Survival Ifdefs were removed due to compatibility issues.

Actualización: 15 OCT 2024 a las 6:23

V1.25.01 Hotfix Update 15/10/2024

Fixed multiple declaration

REPLACE THE BIKEY AS THE PBO'S ARE ALL SIGNED WITH A NEW BIKEY.