RimWorld

RimWorld

Vanilla Races Expanded - Android
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Opdatering: 26. maj 2023 kl. 7:21

Update on 5/26/2023 3:20:57 PM.
Version 1.0.3:
Replaced a destructive prefix on HediffSet.GetPartHealth to a transpiler for better mod compatibility
Removed a destructive prefix on PawnCapacityUtility.CalculatePartEfficiency
Elite Bionics Framework is no longer marked as incompatible as nothing in the mod cals the part.def.GetMaxHealth method
Fixed a headless bug with cosmetic head genes
Fixed a bug where other pawns could carry downed androids to biosculpter pods
Fixed a bug with bionics on androids where they would get reduced part efficiency and show destroyed body parts in the health tab
Removed "Hemogen farm" prisoner interaction from prisoner androids
Removed medical care buttons from visitor tab on androids

Opdatering: 25. maj 2023 kl. 2:00

Update on 5/25/2023 10:00:35 AM.
Retroactively fix hediffs in pawns after save load. Androids with hypothermia and heatstroke should get freezing and overheating, humans with freezing and overheating should get hypothermia and heatstroke instead. This should fix all the remaining issues with incorrect hediff assignments
Fixed a bug with ideology roles vanishing from some androids after save load

Opdatering: 23. maj 2023 kl. 23:59

[Auto-generated text]: Update on 5/24/2023 7:59:14 AM.

Opdatering: 23. maj 2023 kl. 23:15

Opdatering: 23. maj 2023 kl. 14:20

Update on 5/23/2023 10:20:31 PM.
When the game or mods are giving androids hypothermia or heatstroke hediffs, they are swapped to freezing and overheating hediffs accordingly
Allow to replace existing android parts, including the reactor one
Androids with self-repair will not go in bed and will instead repair themselves on the spot

Opdatering: 22. maj 2023 kl. 1:48

Update on 5/22/2023 9:48:50 AM.
Fixed a bug where non-android colonists would seek bed for medical treation forever
Patient androids should stand up after repair job is done
Prevent androids from getting coma hediffs
Androids with neutroloss and no other injuries will only seek neutrocaskets, not regular beds. If no neutrocasket is found, they won't get rest
Neutroloss will be visible at an early stage to prevent some confusion

Opdatering: 21. maj 2023 kl. 6:55

Update on 5/21/2023 2:55:25 PM.
Compatibility with Snap Out! mod to prevent other colonists from calming android with solar flared and reformating mental breaks
Elite Bionics Framework is marked as incompatible due to an error message coming from the mod:
[V1024-EBF] Elite Bionics Framework has detected some mods using the unmodified GetMaxHealth() method, which violates the EBF protocol. The author(s) of the involved mod(s) should adopt the EBF to clarify their intentions.

Compatibility with Outland - Genetics, allowing to adapt their gene cosmetic categories for androids
Self-tend is renamed to Self-repair for androids
Prevent androids from self-repairing if self-repair is disabled
Fixed the endless job loop of self-repairing
Androids will now seek beds for repairing if they have any injuries (depending per bed rest work priority)
Neutrocaskets should only refill neutroamine if they are powered
Colonists creating androids can take breaks or switch jobs every 2 hours if needed
Fixed a bug where colonists would be stuck to carrying back unfinished androids to the station
Fixed a bug with android stands removing assigned androids after save load
Fixed a typo when subcore scan is completed
Prevent androids from seeking drugs on their own. However still can be direct ordered to consume drugs
Allow neutrocasket to be used for prisoner and slave androids
Try to fix issues with generating creating androids
Androids will initiate loving if outside of bed and have lovers laying in bed
Androids should be romance eligible even when aged below 16 years
Remove lovin age factor for androids

Opdatering: 21. maj 2023 kl. 3:23

[Auto-generated text]: Update on 5/21/2023 11:23:38 AM.

Opdatering: 17. maj 2023 kl. 4:16

Update on 5/17/2023 12:16:11 PM.
- Added: XML configurable new Def, AndroidConvertableGenesDef, that allows modders to add genes and gene categories to androids
- Fix: genes in other mods with a custom background will now keep their background in the xenotype editor if they are also available to androids

Opdatering: 16. maj 2023 kl. 14:47

- Allow players to configure awakened xenotypes/custom types