Tabletop Simulator

Tabletop Simulator

Assisted Frosthaven
Showing 21-30 of 42 entries
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Update: Jun 1, 2023 @ 8:31pm

Reverted to the previous version until issues are fixed with the latest.

Update: Jun 1, 2023 @ 4:24pm

- Animated scenario layout
- Progressive game loads (longer but will freeze less)
- Rewrote the enhancer card detection
- Use yellow standee numbers for elite monsters
- Fix Hound spawn in scenario 0
- Fix moving ability card with key binding from table
- Enhancer fixes (Twin strike)

Update: May 31, 2023 @ 1:18am

- Added Gloomhaven items

Update: May 30, 2023 @ 10:42pm

- Fixed summon figures missing the "summon" tag
- Made "summon" work with the assistant
- Made changing initiative order from the battle interface work with the assistant
- Change HP buttons to control max value when right clicking
- Fix element states with internal game state
- Increased minimum required assistant version
- Added an option to disable the overlay UI
- Fixed larger world map stickers

Update: May 30, 2023 @ 10:14am

- Enhancer should be more reliable
- Fixed enhancement costs for cards with existing enhancements on a different action
- Fixed multiple card enhancement costs
- Added a manual toggle button for map sticker Z
- Better tooltip for the various map toggle buttons
- Show player initiatives in the Battle interface
- Handled loot cards 1418 and 1419 with the internal game state
- Fixed scenario 69 vertical offset in the campaign tracker
- Fixed underlay and overlay types for 3 hexes overlays
- Fixed boat events missing the "event" tag

Update: May 26, 2023 @ 10:27am

Performance improvements
Scenario notes/reminders now display in the battle interface

Update: May 25, 2023 @ 11:24pm

- Added data for Solo scenarios when using the internal game state
- Properly handling same initiative cards played (internal game state only)

Update: May 25, 2023 @ 9:33am

- Campaign stickers are now properly saved and restored
- Fixed 5P monster attack modifier curse button

Update: May 25, 2023 @ 9:09am

- Fixed Night Demons in scenarios 42, 66 and 111
- Fixed Ally and Monster attack modifier cards auto shuffle
- Announce to players when adding a map decal
- Fixed 'Morbid Camouflage' card name

Update: May 25, 2023 @ 12:36am

- Greatly improved Loading times
Embedded all data as lua tables inside the mod itself rather than dynamically loading/parsing json over http.

- Ability cards in Player hands are now saved / restored

- Enhanced loot cards are now properly saved

- Removed all enhancement decals(other than +1 for loot cards) (use the enhancer board to enhance cards)
- Added a checkmark decal
- Renamed Campaign decals with appropriate names

- Changed the messaging when trying to upgrade an unlocked building