Tabletop Simulator

Tabletop Simulator

Assisted Frosthaven
279 Comments
Tiphereth Nov 18, 2024 @ 1:10pm 
Hello. I'm actually playing the scenario 7. There is a boss, but Assisted Frosthaven don't draw ability cards for him (it's a basic enemy with more HP). Is there any way to draw manually the cards? We can't find these deck.
Thanks. : )
Profound_Darkness Sep 20, 2024 @ 2:26pm 
SurfingBird: I would say the two are integrated into each other. So use X-haven Assistant with this as much as possible. According to the Guide it says to use X-haven Assistant for your attacks.
SurfingBird Aug 21, 2024 @ 3:21pm 
This mod is crazy. How exactly should I approach this? Should I try to mainly use TTS and only use the X-Haven Assistant when required? Or the other way around?

I'm not sure what is the 'correct' way to play this.
daemonJr Jul 30, 2024 @ 6:52pm 
Can anyone else load Ravens' Roost? It won't load for us.
FifthWhammy Jul 19, 2024 @ 12:06pm 
Updating my previous comment: after another TTS update today, the mod seems to work fine again. The getObjects() calls on the zones are back to working as intended. A little baffling, but if it works it works.
Legit Soda Jul 19, 2024 @ 8:12am 
Fix to the "Object reference not set to an instance of an object"

Revert to old version of the game:
https://steamcommunity.com/sharedfiles/filedetails/?id=3023295121
Pantoffel Jul 18, 2024 @ 11:10pm 
Well today ther was an Update from TTS. The Stickers show fine again. But you can not load a scenario. (at least not the 3-4 i tried out). Hoping to get a fix at some time. ;-).
FifthWhammy Jul 18, 2024 @ 8:49pm 
As of the latest TTS update, an "Object reference not set to an instance of an object" occurs whenever the mod tries to getObjects() from one of the scripting zones. Not sure why, but it's preventing scenarios from being loaded or cleaned up.
L_TrainSTG Jul 18, 2024 @ 7:16pm 
I think there was an issue with TTS on the latest update that broke a lot of mods. Not sure if they will fix it on TTS side or if someone needs to fix it on github. Anyone know how to use an old version of TTS?
Etronmaster Jul 18, 2024 @ 5:17pm 
same issue here - hoping for a patch ! playing with faraway friends ain't simple with the physical copy
Mouse FF Jul 18, 2024 @ 4:58pm 
Unable to pull any assets as of right now. No scenario's are loadable. Anyone found a solution yet?
zweitwagen Jul 18, 2024 @ 11:52am 
We are facing the same issues with assets not loading
Pantoffel Jul 18, 2024 @ 7:15am 
Does anyone have a fix for the missing image files? Has this happend before? Can i relaxe and just wait for like an update? I just found out about this beautie and don't really wanna go back to my physical copy of the game ;-)
Hito Jul 17, 2024 @ 9:04pm 
Image Load Errors on Map Tiles make scenario 16 and many others not work :(.
@gudy - you are our only hope!
tarmogolf Jul 17, 2024 @ 6:57pm 
Same issues here, not able to load many digital assets. Half of the map tiles are broken images, along with several other broken link issues.
jdmeaders Jul 17, 2024 @ 5:10pm 
@luluboubi I had that issue. You can use the number tokens, flipped to the gold side only, they will stay on top, as will the condition tokens, etc.
Chuche101 Jul 17, 2024 @ 4:06pm 
So its not just me
fh1 Jul 17, 2024 @ 4:01pm 
Is the mod discontinued? I'm getting loads of image load errors when i loaded in just now. It seems that quite a lot of images are forbidden to access.

for example:

http://cloud-3.steamusercontent.com/ugc/2035103391713214306/D8146586A97B1A33D193015AE0E40549266F5FEB/
Chuche101 Jul 17, 2024 @ 3:40pm 
Hi anyone know how to fix this error. It keeps telling me that it says load image failed unsupported format. Anyone know why or a fix?
TheSecondFlock Jul 16, 2024 @ 5:28pm 
Does the Foreteller audio work with the changes to Foreteller recently? I'm trying this for the first time and not getting audio to play in the intro to Scenario 0
luluboubi Jul 7, 2024 @ 1:36am 
It seems that condition tokens (wound, brittle, etc.) fall through the board and other tokens (such as traps). It makes it difficult to use for the trapper class to keep track which traps does which condition.
v.stone Jun 26, 2024 @ 5:53am 
Are there also the solo scenarios includet? Can't find them.
TheOtherDaniel Jun 15, 2024 @ 4:25pm 
Hey @MrLonely - the custom build is required to allow the app to function as a web server, which is not available with the standard app. The link on the page to the github docs will step you through what needs to be customized.
ScalesInGaming Jun 9, 2024 @ 6:58pm 
scenario 127 when unlocked adds the sticker for 118
MrLonely Jun 6, 2024 @ 9:20am 
Not a word on why a "custom build" of the X-Haven Assistant is needed or how to customise it.
Informal_Geek May 19, 2024 @ 11:26am 
@CinnaWolf I believe they are in the decal tool.
Slimsbro May 10, 2024 @ 6:07pm 
I am having an issue with the custom x-haven app for android. When i try to install the apk it says the app was not installed as package appears to be invalid. How can i resolve this?
CinnaWolf May 9, 2024 @ 3:03pm 
anyone know how to get campaign stickers?
Jay May 9, 2024 @ 1:40pm 
I lost all my enhancements when upgrading from one version to the next.
LordMatsu Apr 27, 2024 @ 7:07pm 
Keep getting W ScenarioMat Error Fetching State: "Cannot connect to destination host"

Yet on the X-Haven Assistant app, I keep getting constant attempts to connect which I'm assuming is from the mod trying to connect but staying connected.
oduartemestre Apr 13, 2024 @ 12:47pm 
This mod was working perfectly 10 scenarios in but now I've been having some issues.
When adding sticker W to the map (automatically), the whole map stops being visible (yellow lines across that blur the picture). Also when unlocking scenarios the same thing happened with scenario 32 (can still click the mark as complete button but no image besides blurry yellow line). Also the same thing happened with a tile in scenario 69.

any idea of what it might be?
Eliodoloro Apr 11, 2024 @ 10:53pm 
This is great! Is it still being supported and worked on? We are several scenarios in and very happy
Gallowsborn Apr 7, 2024 @ 12:48pm 
Are the Jaws of the Lion characters implemented in this mod and just hiding somewhere? Or are they not in there? No biggy if they aren't, I just want to make sure.

LOVE this mod!
Jay Apr 4, 2024 @ 7:19am 
Just a quick note: the level 3 trading post Gloomhaven item deck is missing one copy of the Ring of Skulls. Specifically, the 1/1 copy.
madjag8 Mar 31, 2024 @ 9:12am 
the mod developer and the x-haven assistant developer clearly do not work together with each other in the slightest to make this whole system work. either work with the x-haven developers to get this to work properly. or burn the x-haven system entirely and give us all the pieces to be able to run the game ourselves in the mod. until then. i'll fucking wait for TTS-enhanced developers to make an actual functioning mod.
madjag8 Mar 31, 2024 @ 9:10am 
this might be. the worst tabletop simulator mod i have ever used. you can't use it without the x-haven assistant, which is also poorly made. except you can't even use the current versions of x-haven, because any version from the past 2 years no longer has the web app server setting this mod requires. so you have to manually find an old ass version of x-haven to get it to connect. and then once you do get into being able to play the game. the controls combined with x-haven are so fucking finicky. that if you don't press the exact right buttons. your loot wont go to the correct characters. and to top it off, it doesn't lock in the pieces for the map. so if you barely miss click your character, a map piece or difficult terrain piece gets shifted and won't go back into place properly. and if you try and rewind to fix that issue. the entire scenario bricks, resetting everything's health and giving elites the normal max health.
Jay Mar 28, 2024 @ 12:08pm 
Edit to the below post. I figured out what the problem was. There was a default player 1 +0 attack modifier card in my Fist's modifier deck instead of the Fist's +0 modifier card. Apparently that messed things up. Once I switched it out to the proper card, everything loaded fine.
Jay Mar 27, 2024 @ 11:56am 
Hi, I got an error when loading my save. I was trying to import an old save to the new version of AFH.

Error in Script (Green Player Mat - a39054) function <startLuaCoroutine/_loadCharacterBox): <Unknown Error>
tabqwerty Mar 16, 2024 @ 2:38am 
And what did you mean by 'custom build' of X-Haven assistant?
tabqwerty Mar 16, 2024 @ 1:14am 
Is this just a demo or the full game?
Jay Feb 29, 2024 @ 1:59pm 
Is anyone else getting an issue where your mouse randomly drops grabbed items? Sometimes it's very difficult to pick things up and they'll get dropped midway through being dragged somewhere. I already changed my mouse batteries and the problem persists. This also seems to be a new problem, don't remember this on older versions.
mitsuk0 Feb 6, 2024 @ 2:50am 
Is there any way to get the monster cards in the TTS or do they only appear on the x-assistant thing
Waching Jan 24, 2024 @ 9:35pm 
anyone have this problem? when using "internal state" with no app, the game always calculate loot, and "C" for life, or tokens or w/e like we are playing for 2 players. We ended up with MASSIVE amount of resources cause when drawing "1 for 4 player, 2 for 2-3players" type of resources, the game calculated for 2 players, son 4 players drawing those kind of loot broke a little the game but maybe we are doing something wrong, scenario set up IS for 4 players, but not loot or as i mentioned "C" calculations
Icepaw Jan 18, 2024 @ 2:43pm 
oh yeah.. and a button to draw a monster attack card in the small window on the bottom right
Icepaw Jan 18, 2024 @ 2:42pm 
Im gonna make a wish for something the old Gloomhaven mod on TTS had.
An text update displayed for all when manipulating XP, Healthbars, adding curses/blesses etc. so all players can see the admin actions, and the admin knows everyone are updated on what happens.. =)
adamjc916 Jan 18, 2024 @ 7:11am 
Anything significant with this new update?
kingmonkman Jan 12, 2024 @ 5:28am 
@Andrej553 you can manually build the lootdeck in TTS if you aren't using assistant, just like you would in the actual table top game. Then just draw loot from that deck when you loot things.
kingmonkman Jan 12, 2024 @ 5:26am 
@Delmil when you setup scenario 4, there will be 2 buttons on the map to pick which side you start from.
Andrej553 Jan 11, 2024 @ 4:32am 
It seems the loot deck is not build in TTS only in X-haven assistant, correct?
So all players who do not use the assistant cannot see what they loot?
Delmil Jan 1, 2024 @ 1:26pm 
We can't get scenario 4B to complete, has anyone else seen this? 4 is always showing up on our list of available scenario's.