RimWorld

RimWorld

Alpha Mechs
Showing 11-18 of 18 entries
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Update: Jan 15, 2024 @ 10:23am

v1.102:

- Added: Replace stuff compatibility patch

Update: Nov 4, 2023 @ 8:18am

v1.101:

Fix: Needlegun XML base was being overwritten

Update: Jul 23, 2023 @ 10:03am

v1.1:

- Added: new prestige version of the Mechlord suit added in the Biotech DLC. Obviously only added if you have Royalty too
- Added: new prestige variants of the two mechanitor armors added by this mod

Update: May 31, 2023 @ 1:49am

v1.04:

- Fix: Replaced Find.CurrentMap usage
- Fix: Moved many of the research projects to the Ultratech level, for compatibility with tech advancing and research modifying mods

Update: May 27, 2023 @ 7:52am

v1.03:

- Tweak: Daggersnouts are now cheaper to build, 5 Plasteel instead of 25 and 1 Component instead of 3
- Tweak; Buffed the Bellicor's Tactical Shotgun damage to 8 from 6
- Tweak: Buffed Bellicor's armor to 50%, 30% (S, B) from 40%, 20%
- Tweak: Culinarius now gets a 50% increase on cooking tasks, in addition to their 15 cooking skill, to differentiate them further from Fabricors
- Tweak: Pristine assembler's bandwidth reduced to 2 from 5, and time to manufacture things reduced to 1 day (was 4, a mistake). Description indicates the pool of things it'll produce
- Tweak: Pristine slurrypede's bandwidth reduced to 2 from 5
- Tweak: Slurrymaster's bandwidth reduced to 2 from 7
- Tweak: Sanguinarius' bandwidth reduced to 2 from 4
- Tweak: Pristine strider's caravan riding speed increased to 2, from 1.5
- Fix: Booster buildings should be non rotatable now
- Fix: Sagittarius can now be properly resurrected
- Fix: Mech warcasket should now properly be capable of gestating mechs. Maybe.

Update: May 9, 2023 @ 1:33am

v1.02:

- Fix: the warcasket's ability should now work fine

Update: May 8, 2023 @ 11:05pm

v1.01:

- Fix: the warcasket was referencing the wrong stat, swapped to WorkSpeedGlobal
- Fix: Culinarius was causing constant food poisoning

Update: May 8, 2023 @ 5:10am

[Auto-generated text]: Initial upload.